http://logs.tf/1926368#76561198061560390
http://logs.tf/1926376#76561198061560390
O_O
Account Details | |
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SteamID64 | 76561198022872621 |
SteamID3 | [U:1:62606893] |
SteamID32 | STEAM_0:1:31303446 |
Country | United States |
Signed Up | July 3, 2013 |
Last Posted | January 5, 2019 at 1:04 PM |
Posts | 1075 (0.3 per day) |
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In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
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1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | Logitech G403 Prestige |
Keyboard | Corsair Strafe |
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Headphones | |
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isnt it crazy that everyone who likes elo also has a ttiny penis
I have spent a lot of time reading and chatting with pub-focused communities. The reasons why they don't wish to play is obvious and a whitelist is not one of them. Or at least a major factor.
Pubbers don't like the fact that they can't play their favorite classes all the time. Do unlocks even fix this issue? I would argue they mostly don't. Making engineer & heavy stronger at defending and pyro barely any better at being aggressive does not enhance the game. The classes are too wildly unviable and immobile. With unlocks, people still can't play their favorite classes 24/7. So the answer is no to this question.
Pubbers don't like how the top level of comp tf2 is represented. Yes this is honestly an issue I hear very often. A majority I have seen speak say competitive tf2 doesn't look fun to enter or even rewarding. You have b4nny streaming Froyotech, who almost fuck around in scrims constantly. You have new players enter pugchamp believing it is the beginner website, only to be vocally yelled at BY top players and even mediocre level players. This all is ALSO streamed by various people. I honestly don't think I should be told I am one of the nicer people in Invite while many can still vouch I am an asshole. Do unlocks fix this issue? Obviously not.
What is the incentive? Do you guys think just wanting to be good at tf2 is enough for people to try their hearts out for no reason? Why waste the energy on TF2 when you can literally do it in anything else? Obviously making a good, consistent, rewarding system outside of what ESEA has is extremely difficult to do. ESEA also still costs money. It's absolutely amazing that they got rid of the Open fee but, it still costs money. Much cheaper which WILL help but it not being completely free is still gonna drive people away. Are unlocks going to fix this? Again, obviously not.
With those paragraphs I have stated, why do we believe unlocks are the way to go? I know I use to have the mindset that unlocks should be allowed but my mentality back then was more "why not they really aren't that bad." I still don't think they aren't that bad, but look how much people who ACTUALLY PLAY don't want them. Why should we neglect these players for ones who aren't even here? I've been trying to think about this unlock situation as hard as I can only to come to terms that, yeah they aren't gonna do anything. Which is what a majority has been saying.
Are you guys looking for data? Do as I mentioned earlier and make a cup with actual incentive so people try. People won't threaten to quit the game this way, and valve can see plainly see why we don't want to play with these unlocks. Even theory crafting some unlocks can prove why they just aren't good for competitive. All in all, we have much more problems stopping people from playing competitive. These unlocks won't do anything besides bring Elite Pyro Guild TommyTwoFlares to potentially play and just quit anyway because of all these other issues potentially stopping them.
Anything by Alberto Gonzales (Tintin Temple of the sun on GBA/Silver Surfer NES).
Yoko Shimomura (Kingdom Hearts/Mario & Luigi Series)
Danny Baranowsky (Super Meat Boy)
Hyper Light Drifter
Hollow Knight
Silent Hill 2 & 3
Final Fantasy series from IV and onwards was really solid soundtrack wise (could skip V, never listened to the MMOs or XII)
Chrono Trigger
There's a bunch more but these are OSTs I absolutely loved listening to and can remember at the top of my head.
I would love to see a contest be hosted again for these unlocks. Except this time, please have some sort of incentive for teams to try as hard as they can. It's kind of aggravating when I went to watch a stream of one of these 'tournaments' just to hear people giggling about as they're doing their own dumb things with unlocks. I may just be upset because when you watch something like this it truly runs the point home that a majority of this game was not meant to be competitive and when the competitive side of the game is meant to face these things it turns into the equivalent of a public gaming shitfest.
I may not have much but I will donate every key in my backpack for some sort of prizepool for a tourney like this. I would also advise anyone to donate what they can as well to help raise any incentive for top teams to join and try their hardest so we can actually get some final concrete answers. Also I would love for more than just EU teams to be the deciding factor for unlocks. Nothing against EU, but when you are making a GLOBAL whitelist it's kind of ridiculous that you only bring in one continent despite there at least still being NA and AU. All of these continents have varying playstyles and can also give some very solid feedback.
my life has been spiraling out of control since rando disappeared
ScrewB is a lazy sack of shit.
I got myself OFFICIALLY approved in the Discord.
One ref for one hour btw :)
Sniper is a major problem I have with the game. 6v6 games pushes become way too confusing. In Highlander, no action happens at all unless the Sniper is dead. It is the most rewarding class to hit every shot with so as a consequence cheaters can easily go on rampages (they'll always find a way but this shit is the most annoying). Maps really don't take into account how good snipers can be. The class rewards you way too damn well for positioning (which is the easiest thing to have on sniper).
I had way more fun with Medic before the scout buff came out. For situations where the medic didn't track ubers right (like they're 20% off) and the opposing team can pop uber right into them, it becomes void as the medic can more than make up for bad positioning. As a consequence, games in top invite can become super stalematey as teams can't reliably push off small ads. Medics don't die nearly as much as they should.
Also fuck the Iron Bomber.
THEBILLDOZERhttp://steamcommunity.com/groups/Medic_Pocketing_Services
i guess this is an option too
you have just changed my life