Nice write up. Thanks for taking the time out of your day to write these btw very helpful for people who aren't following every match
Account Details | |
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SteamID64 | 76561198041141792 |
SteamID3 | [U:1:80876064] |
SteamID32 | STEAM_0:0:40438032 |
Country | United States |
Signed Up | December 16, 2012 |
Last Posted | November 19, 2022 at 11:45 PM |
Posts | 1100 (0.3 per day) |
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In-game Sensitivity | 2.4 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
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1080p |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | zowie za12 |
Keyboard | |
Mousepad | steelseries qck+ |
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solidsnake00I'm no legend. Never was, never will be
are u coming back? please say yes
jp_too salty.
have to agree with you my sister brought home like 4 or 5 left over chex mix from her workplace and either they were really stale or i have grown out of them. I don't like chips that much anymore anyway but chex mix is extremely salty.
more like so many contenders for 2nd and 3rd, and whoever is 4th has no chance as usual but worse
you can't expect the same people to keep playing after 10+ seasons so eventually they will leave. just gotta move on.
although i'm pretty sure plat said he would only quit tf2 if he didn't make lan. not sure why a lot of players are leaving after i52
or u know good players will arise after them
MerchantFor all the people wondering, this is from i32 and took place on November 9, 2007. TF2 was released on October 10, 2007.
http://comp.tf/wiki/Insomnia32
wow why was tf2 picked up as a comp game so early?
who would want to play comp tf2 if you had to play against engineers on 2fort in the final god comp tf2 has evolved so much since then
sneak into parents room and put ear-muffs on their ears like in spongboob
i'm in
once registration opens that is
i think some more transitioning would be better like instead of just cutting to the next clip have a transition
d4m0Oblivionagemy cfg disables particle effectsHow? I didn't know that was possible.
my bad i never really paid attention to my particles (only time i do is in a jump server when they're disabled), i thought they were reduced from my frames config but they aren't. i'm not getting these weird circles though and i'm playing on dx9.
I never got to play in this one that you made http://teamfortress.tv/thread/12321/1v1-mge-tourn-w-prizes/?page=1
so i'll be in if it gets enough attention (and as long as it is for fun)