surprised no one has posted this one yet
https://www.youtube.com/watch?v=OcdydMQugKM&t=4s
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SteamID64 | 76561198084633786 |
SteamID3 | [U:1:124368058] |
SteamID32 | STEAM_0:0:62184029 |
Country | United States |
Signed Up | May 25, 2015 |
Last Posted | April 18, 2021 at 5:05 PM |
Posts | 29 (0 per day) |
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To those interested in NA, we still run 4v4 passtime pugs (they work kind of like bball, only soldiers, demo, medic) every Saturday in this discord: https://discord.com/invite/mTvTtK7
We use this map made by Jaguar: https://www.teamfortress.tv/49301/pass-arena2
EasyE has a lot of good highlight videos on his youtube channel: https://www.youtube.com/watch?v=JstplmQBPp4&list=PLGZxEHCXIvPlQ5Dj4ObR7j0-q2-07Zl00
If you want to setup a server for you and your friends to play it instead of playing in our pugs, I highly suggest using the sourcemod plugins in this github: https://github.com/eaasye/passtime
SnackThe Stranger by Albert Camus is a beautifully written work of philosophical fiction. It's fairly short and not at all verbally dense. Great weekend read if you ask me.
If you like The Stranger, The Plague is also pretty good and very topical in our current circumstances
Most people that still play passtime (as far as I know) are in our discord linked in the root post. I would suggest asking there.
However, I'm not so sure how well the map would work for pubbers. For one, engineer and sniper would almost definitely have to be banned. They would both be way too powerful. Also, the map is designed around the ability to rocket jump. Both side platforms are entirely inaccessible to classes that can't jump high, so that will make the map feel more congested. Also, hitscan is really strong against the ball and doesn't take much skill to defend with something like a minigun, as hitscan causes the ball to "go neutral" meaning it can't score.
I do like your idea to automatically ready up when a certain amount of people are in kinda like arena where you have people sitting out waiting for the next round. Anymore than 12 or so concurrent players would just be a cluster fuck.
The map pass_colosseum (made by waves) is probably a little better suited for pubbers if your intention is really just to make a passtime server. The map is linked in the discord mentioned earlier. Also, the versions vary rather dramatically, so you may wanna go through most of them to see the differences, and pick the version best for your needs.
esea rankings got fucked and somehow we got 7th and 8th. same wins, RF and RA
https://imgur.com/a/TVZ20pd
good players that want to improve.
If you have enough interest to click on this post and come all the way to this one, you have enough interest to play. C'mon sign up. Tons of people are lft for this.
So the whole health pack thing should be considered greatly...
On one hand, more health packs encourage more elaborate bombs and faster game play, but at the same time hugely devalues the medic position, and I feel may lend itself to be more focused on a dm fight as opposed to team coordination. I feel this way because, if we look at the game in terms of that phases of pushing/defending, it essentially means that you can instantly bomb after defending as opposed to getting arrowed/resub. I think this may reduce team strategy because if you want to transition quickly from defense to offense (so that whoever died on the enemy team's offensive endeavor is has not yet respawned), you may allocate someone to be prepared to have 4 rockets loaded and good health to bomb. If there were more health packs (especially on the ramp as indicated in the img), that role would essentially disappear and defense would become more of a clusterfuck. I'm not really sure what you guys have been seeing in terms of defense in EU, but generally from the PUGs we've been playing in NA, defense can turn into all the soldiers bombing in a big group and its just a huge mess. So I'm not really sure how this will change if you add health packs, but I do think that adding health packs reduces the skill necessary to successfully transition and complete intricate bombs. On top of that, one of the decisions the team has to make is whether they run a med or not, and by adding these health packs, medic loses a lot of a value because the med is not as important during the transition from defense to offense. Not playing with a med should be significantly more difficult because you gain the advantage of having another person who can bomb/frag, and I think adding the health packs drastically decreases this opportunity cost. It still should be tested though to see how significant they actually are, the more health packs may not be so significant.
Also, yeah, if med is eventually banned for some reason, the health should probably be added, but I think you guys may be missing out on the power of having a med... He can be really strong in terms of scoring and acting as the point guard.
On another note, the changes about the trimp ramps should be changed and I think you're right about the airblast things, they shouldn't be a hassle to use.
There was another map (made by Laxson) that we were testing that had water in it and it was a really cool dynamic to bombs, I'm just not sure where they would fit in the context of Jag's map.
His ignorance is really one of the funniest things ever. Can't understand the concept of sarcasm at all. Jokes aside, he's very dedicated to improving. Great DM. Could have some better decision making, especially during ubers.
good med with good calls and a strong determination to improve.
Can I get my name changed to "Panacea"
When I signed up I think there was someone named Panacea but there has never been a post by whoever they are.
Here is a brief list of laptops I found when searching for laptops recently. This reddit is generally very helpful.
Budget Laptops:
Acer Aspire V 15
Acer Aspire VX 15
Asus FX 502VM
Dell Inspiron 15 7000
More Expensive:
HP Omen
Sager 7850
Dell XPS 15 (Some complaints about ghosting so beware)
Acer Aspire V15 Nitro Black