DA FUCK YOU WANT
PapaSmurf323
Account Details | |
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SteamID64 | 76561197984188843 |
SteamID3 | [U:1:23923115] |
SteamID32 | STEAM_0:1:11961557 |
Country | United States |
Signed Up | July 8, 2012 |
Last Posted | November 15, 2019 at 12:28 PM |
Posts | 721 (0.2 per day) |
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#71
TF2 update for 6/23/14 (6/24/14 UTC)
in
TF2 General Discussion
Fog should be embarrassed to show his face in here with a .3 fpr in csgo
posted about 10 years ago
#1034
MAJOR TF2 update for 6/18/14 (6/19/14, Love & War)
in
TF2 General Discussion
your name is E-thug stfu idiot
posted about 10 years ago
#12
Wait for my GO
in
Other Games
You have no right to speak on the game at all.
I played cs before it was on steam so ofc im not gonna have hours on it
look at these high 8 digit mother fuckers.
show me your real 1.6 account.
posted about 10 years ago
#13
Competitive shooters?
in
Other Games
https://www.youtube.com/watch?v=1BeeUnPiaBY
https://www.youtube.com/watch?v=Xk2hD92daR4
https://www.youtube.com/watch?v=f8lGNWSZam4
If you have a Unreal Engine license you can view the current source code for ut4
posted about 10 years ago
#9
Competitive shooters?
in
Other Games
the next arena games coming out that might turn into something are reborn and ut4
posted about 10 years ago
#540
MAJOR TF2 update for 6/18/14 (6/19/14, Love & War)
in
TF2 General Discussion
I got that reference remedy
posted about 10 years ago
#13
Cevo or ESEA
in
TF2 General Discussion
cs is 15 years old
cs:s stopped having esea lans before cs 1.6
only reason esea 1.6 lans stopped was because the majority of 1.6 invite players switched to csgo
posted about 10 years ago
#4
Cevo or ESEA
in
TF2 General Discussion
I was looking to play in whichever league was more competitive
ESEA
posted about 10 years ago
#11
What are the subtle things top level players do?
in
TF2 General Discussion
you just have to "want" it more...like lebron
posted about 10 years ago
#44
What shall we do with pug.na
in
TF2 General Discussion
death to tf2mix
hey fuck you buddy
posted about 10 years ago
#18
What shall we do with pug.na
in
TF2 General Discussion
cinqI might take my time later to read all these messages but I will at least answer to the most important questions regarding #tf2mix.
The reason why I chose Quakenet in the first place was to consolidate the TF2 scene to one network. The European scene is already using Quakenet and it seemed like a logical choice. They are the biggest network and have been there since almost forever (one of the oldest). This proves that it would be a safe decision to chose them. The network staff has been very responsive so far and are up to help me out with the HTML IRC PUG client. It's been a lot better than what I got with Gamesurge. Keep in mind, switching to a different network is not a decision I took lightly, it has taken years to acknowledge it would be a better solution for all of us. It's also not a decision I can take on my own, I had to consult every other major TF2 channels owners. The only one who responded positively was enigma from #tf2scrim. Folowed by #tf2.pug.na (Aristolte) with a long time saying "we don't know" from a very late "no. Followed by a quick "no" from the other channels. Keep in mind that all this has been in discussion since a very long time (4-5 months ago).
Now, out of nowhere I start receiving private messages about somebody who is trying to start his own network. Let's say that I am quite hesitant about the whole idea of splitting the whole community to a brand new network that hasn't been proved to be reliable at all. So, I try my best to tell the guy I'm not really interested. Anyway, a month ago I hear about the information that both HL channels are officially moving off Gamesurge to this guy network. I was very surprised since none of the two channel owners from those services came to me to speak about it. Same goes with Fog, I learned about #tf2.pug.na switch from this thread... It's really a big "what the..." for me since none of this "GeeksIRC" thing has been discussed with me and the other channels owners. Which I consider should have been a minimum.
Anyway, if it took me so long to announce anything regarding this it was because I wanted the process to be as smooth as possible but also give all the other channels owner as much time as possible to plan for it. I think I waited an official response from "#tf2.pug.na" for 2 months, to finally receive a "no" at the end. Now they are switching off but to a network I never heard of. Do you guys really know what you want?
Final word, when #tf2mix will officially swicth to a new network we will run on both for a while so we won't force it down your throat while keeping it as stable as possible for everybody.
posted about 10 years ago