Paulmega
Account Details
SteamID64 76561197989195628
SteamID3 [U:1:28929900]
SteamID32 STEAM_0:0:14464950
Country Netherlands
Signed Up June 22, 2013
Last Posted June 23, 2013 at 1:43 PM
Posts 8 (0 per day)
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#21 New KOTH map! in Map Discussion

Cheers, thanks for the ideas so far guys, really helpful!

posted about 11 years ago
#11 Requesting feedback from the community! in TF2 General Discussion

Well then, I've reached the max number of responses (100) !

posted about 11 years ago
#3 New KOTH map! in Map Discussion

Now that's helpful! Thanks a bunch, I'll start sketching out some designs.

posted about 11 years ago
#9 Requesting feedback from the community! in TF2 General Discussion
wareyaI do absolutely no prefer stock or custom maps over the other. They're broad groups with their gems and plenty of what I consider to be crap. A false dichotomy like that should not be a mandatory question.

You know what, you're completely right. Removed the question.

posted about 11 years ago
#6 Requesting feedback from the community! in TF2 General Discussion

Thread about KOTH map

posted about 11 years ago
#1 New KOTH map! in Map Discussion

Hey there guys,

My name's Paul, and I'm quite new here! Hai.
I just read here that you people might be in need of a new KOTH map? I'm interested to make one, but I'll need your help of course.
What I'd love from you:

Sketches, ideas, tips!
Now I'm probably going to do make the general layout pretty basic. However, I need to know if there's anything you guys hate about the current KOTH map(s) which you would not want in this map, or vica versa.

Also, the style is important. Is it going to be an industrial map, a desert map, King Kong style, etc.

Playtesting!
The map should be ready quite early for a playtest, so I'll need people to playtest it with me. I've got my ports forwarded, so I can host a tiny server for that, I'll just need some other players.

Feedback!
After the playtest, give me feedback! What could be improved? Do we need another hallway? Is sniping too easy, or is there no possibility of sniping at all? Let me know!

I'll start soon with the basic layout of the map!

Hope you guys like the idea!
Paul

PS: Here's an album of some unfinished work I've been working on, if you wish to see what I am capible of!

posted about 11 years ago
#3 Requesting feedback from the community! in TF2 General Discussion

MrPoT4tOYou know, you came just in time

Seems like you linked wrongly?

Oh, double link or something... I fixed it.

Works now :)

I might be starting a KOTH map then soon!

posted about 11 years ago
#1 Requesting feedback from the community! in TF2 General Discussion

Hey there guys,

I'm new here, and was referred to this website by a redditor on a thread I started. He told me that the competitive community was in need of some maps, and I again am in need of some feedback from players.

Here's a direct copy-paste from the thread:

Hey there,

I've been mapping for all sorts of Source games, and I've been having a kind of... lack of inspiration lately. I'm not too sure what the people would like to see, or what gamemodes are popular at the moment. That's why I've started this thread:

I've made an easy survey for those in a hurry (10Q)

So tell me guys, what do / don't you like about the current TF2 maps? What do you like to play? What is your favorite class, gamemode, etc.

Inform me! :)
posted about 11 years ago