Looking to play IM
Experience: https://play.esea.net/users/693462?tab=history
https://i.imgur.com/wPVL7lD.png
probably gonna quit the game.
Add me here: http://steamcommunity.com/profiles/76561198070499160
Thanks in advance :)
Account Details | |
---|---|
SteamID64 | 76561198070499160 |
SteamID3 | [U:1:110233432] |
SteamID32 | STEAM_0:0:55116716 |
Country | Pirate |
Signed Up | August 22, 2013 |
Last Posted | September 7, 2024 at 4:37 PM |
Posts | 1511 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.6 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | superlight (PINK) |
Keyboard | Zealios KBDFans 75 |
Mousepad | Razer Strider |
Headphones | Arctis Pro Wireless |
Monitor | 240hz |
Looking to play IM
Experience: https://play.esea.net/users/693462?tab=history
https://i.imgur.com/wPVL7lD.png
probably gonna quit the game.
Add me here: http://steamcommunity.com/profiles/76561198070499160
Thanks in advance :)
I'll be honest, I'm not playing on a team right now so I've not scrimmed with the changes, only played a handful of pugs. But the medigun thing, while it's pretty broken is fairly unused. Most of the time if you are able to grab the gun it give you maybe 10%. It also solves a major tf2 problem that people have been complaining about for all time. It can make pushing out of last MUCH easier. If they enemy team pushes, your med dies at 50% but you still hold last, you now have advantage when your med spawns. In my opinion that's a bonus
edit:
yukiI personally wouldn't mind the medic thing too much if it worked like the vita saw i.e. you swap but only keep 20%.
I'd honestly prefer if the hat switching to keep uber thing was deleted - that pisses me off more to be honest.
This would make the same affect with pushing out of last that we have right now so I support this
Good point. I don't know for some reason I don't see the leagues undoing it after the season which would be awful.
PAPASTAIN"why change [stock weapon] when we've known it for so long" isn't really a viable argument anymore, now that it's clear that valve is okay with fiddling with whatever in the name of freshness. I mean, the uber game as we knew it is currently all up in the air after gun mettle let you take opponents' uber %, they're not just unafraid of messing with stock weapons, they're cool with changing entire core mechanics
I like the idea that demoman's old major flaw was that he was kind of an ammo sponge that constantly needed more ammo due to using them up so quickly, basing his problems around that could be neat
Why are leagues banning the medigun switch? We're literally telling valve "fuck you, we want you to support us, but if you make a change we don't like, we aren't gonna keep it." We're screwed if we keep this mentality
Make sure the font file is in resource/font not just resource
Thanks so much for keeping us up to date :) I'm not sure how your system works and how easy cfg changes are to implement, but letting us know if the configs are ready for the next tournament would be great :)
Yep! I uploaded an out of date version cause derp :/ Sorry everyone about that! New version is in the OP :)
Okay those were late additions so when I get home I'll make sure the file uploaded is the newest one.
iridescentFUZZDamn, someone needs to solve the logistics of doing one of these with a beard.
Oh dear God, I wish I could see the chat from that stream.
https://chrome.google.com/webstore/detail/rechat-for-twitch/ipplilmaapjjklilmmaccfemdmhkoacd?hl=en
RandalHey man, great work. One problem though. It seems as though the crosshairs with labeltext: #, $, %, [, \, ] are missing. Other than that, this is awesome!
They all seem to be working fine on my machine, can anyone confirm/deny?
Batman
TF2
It's the fill in for the Banjo xhair (really just used for hitmarkers)
Added after someone asked me to do the heart, may as well
Someone asked me to make the heart
edit: also I had the potential to make 300 different xhairs... Ran out of ideas. No one has to use the spade and club, but they're there
Seems silly that they have an hour gap between matches, and a 3 round win limit. I think Razer was told that this needed to changed so I'm not sure why it didn't.
Also I'm told the screen still fades to black when you die.