!add 5
Account Details | |
---|---|
SteamID64 | 76561198049741167 |
SteamID3 | [U:1:89475439] |
SteamID32 | STEAM_0:1:44737719 |
Country | United States |
Signed Up | September 20, 2013 |
Last Posted | November 13, 2024 at 9:56 AM |
Posts | 524 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 0.8 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1152x864 |
Refresh Rate |
240 |
Hardware Peripherals | |
---|---|
Mouse | razer viper mini |
Keyboard | keychron k3 |
Mousepad | Havit XXXL |
Headphones | hyperx cloud mix |
Monitor | AW2521HF |
makes me nostalgic.
also makes me wonder what's up with casters like arx & beta and pledge also
RazielPussies will always prefer stomping div1/2 and not getting better than doing average in prem and getting better.
any initiative for practicing and doing well?
I really don't see an incentive for any former prem player to keep grinding and practicing since they already proved they are capable of it, you can imagine they just want to compete for fun and not for the sake of being the best.
I love the fact that streamer's tab is always visible on teamfortress.tv, maybe something to implement on vlr.gg and over.gg?
SnackI played with 80 ping when I was starting out. If it's all that you're used to, you'll be fine. Maybe play a hitscan class (scout) instead of projectile classes (solly, demo), but if you're just playing to have fun, I wouldn't sacrifice picking one main over the other solely because of your connection.
I would, personally having high ping made it impossible for me to enjoy playing soldier for 2 seasons in a row at any time, I always felt like I needed a break from being at a pretty considerable disadvantage compared to most players (especially vs scouts because of how much control they have over their movement).
even though I consider soldier more fun at it's core scout is at-least tolerable at higher pings.
VNN's Tyler tweet about the matter: https://twitter.com/ValveNewsNetwor/status/1252974196902301696
RazielThe only time I had something like this is when I used to alt-tab out of the game a lot. Could that be the cause for you too?
maybe, but it doesn't seem reasonable to not alt tab if you play for a few hours straight, is there a fix for this or should I just not alt-tab?
I have a high end desktop with 240 hz and I capped fps around 480, was wondering if there's anything I can do to make the game feel more consistent during team fights (capping fps lower than that/uncapping it completely?)
I know there are a lot of threads open revolving around this topic but there is so much misinformation and it's hard to discern anecdotes based on personal experience from facts, I'd rather listen to people who have an understanding in this topic and not just saying tickrate x 2 or refresh rate x 2, both unsatisfying answers if not provided with a proper explanation.
the particle appears when you disable blood.
are you sure you never had it before? if so can you link to a video/image of someone who doesn't have it?
here's a video of the hud I am looking for: https://www.youtube.com/watch?v=bEGGW4qveM0
posted it in the HUD editing megathread but no one replied unfortunately, would appreciate any help :)
does anyone have an updated version of the m0re killfeed hud?
here's a video of it for reference: https://www.youtube.com/watch?v=bEGGW4qveM0
2010 - Eminem - Recovery
2013 - Oddisee - Tangible Dream
2013 - Hopsin - Knock Madness
2015 - Yelawolf - Love Story
2015 - Oddisee - The Good Fight
2017 - Cyne - Time Being
2017 - Oddisee - The Iceberg
2017 - NF - Perception
2017 - Sik World - Still Lost
2017 - Linkin Park - One More Light
2017 - Joyner Lucas - 508-507-2209
2018 - Mike Shinoda - Post Traumatic
2019 - NF - The Search
2019 - Yelawolf - Ghetto Cowboy
2019 - Sik World - When Stars Align
pretty much everything is accurate, although I would put all slavs in D tier
the larger the cl_crosshair_scale you'll use the better the visibility of the crosshair, not just in terms of size but in how strong the color stands out, try using the default crosshair scale on 20 and then on 60 and then you'll see what I'm talking about, the scale doesn't just control the size of the crosshair but the clarity of it as well.