Chrom3w0lfKhaos_http://i.imgur.com/g593zYE.png
Just a WIP.
What font is that for the health and ammo?
helvetica if im not wrong. or a font that resembles it
Account Details | |
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SteamID64 | 76561198030767337 |
SteamID3 | [U:1:70501609] |
SteamID32 | STEAM_0:1:35250804 |
Country | Singapore |
Signed Up | November 30, 2012 |
Last Posted | March 15, 2015 at 11:25 AM |
Posts | 145 (0 per day) |
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Raw Input | 1 |
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Monitor |
Chrom3w0lfKhaos_http://i.imgur.com/g593zYE.png
Just a WIP.
What font is that for the health and ammo?
helvetica if im not wrong. or a font that resembles it
IntellectualHi, four. I'm not sure if this is a bug related to your program, but sometimes when I open up 4HUD, it doesn't appear. The alttab scrollthrough shows its existence and that Aero peek thing, the taskbar, and the task manager says it's there, but it is not. It's as if it is running invisibly. I run one monitor.
I mentioned to four about this before. It seems like it occurs extremely rarely. What i did to fix it was to redownload 4plug and delete the one that you currently have. Seems to fix it.
miblikBug with the bar. Is it possible to left align the text?
http://puu.sh/6QaEz.png
never thought that any1 would enable that transparent box.
Anyway, you would want to open up hudplayerhealth.res in your resource/ui folder and then go to PlayerStatuesHealthValue.
Change the textalignment from "east" to "west"
After this, you would need to change the xpos to fit inside the box
been waiting for this for a long time
foreverhttp://puu.sh/6Pi6S.png
http://www.quickmeme.com/img/ff/ff9f5e32c740758b89db7bbd7e4c1ae06b86bd12a4a8940a988ec03286ed3a9e.jpg
Thanks, I guess?
I didnt know where to put this but I made a quake crosshair months back when i released BlackHUD
http://i.imgur.com/8O4bNSC.jpg
In hudlayout.res
xHairSpread2
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-102"
"ypos" "c-99"
"wide" "200"
"tall" "198"
"font" "xHairSpread3"
"labelText" "A"
"textAlignment" "center"
"fgcolor" "255 255 255 192"
}
At the bottom of clientscheme.res
"any number"
{
"font" "resource/fonts/Bob's crosshairs.ttf"
"name" "Bob's crosshairs"
}
In clientscheme.res
"xHairSpread2"
{
"1"
{
"name" "Bob's crosshairs"
"tall" "31"
"weight" "0"
"antialias" "1"
}
}
Hexpodoes the hud come with flat textures?
No it doesn't. Here's a link for it Solid/flat Textures
MelonThanks for the update! The engineer glitch is still happening. It's consistent but at the same time it doesn't remain. Happens a couple times after respawning, but never again. The best way to replicate it is spawn, build a gun, build a dispenser, have one destroyed, build it again. I actually got it to show more than one grey square over the build menu.. it disappeared immediately when it was taken out, when the menu was still open.
Again, awesome hud! Love it.
edit: example pic http://i.imgur.com/HclTA3s.png. Sometimes the boxes would be diagonal, sometimes just a small box (left), sometimes just a larger box (right)
Thanks for the help and info! I've been having trouble replicating this bug. Will look into working a fix into the next update.
CamusBananasaurusRawrhttp://i.imgur.com/iXT6SIe.jpglink pls
Something that I've been working on to pass the time till my school starts.
Link please
It's still a wip :(
joshuawnThank you so much!
I don't mean to be a bother, but if you have a moment, could you explain how you went about fixing the item & attribute descriptions?
EDIT: I'm seeing %itemname% appear within crafting tiles still:
http://i.imgur.com/wBrFw2T.png
EDIT 2: Another problem is that some of the spectators' weapons display an arbitrary [unknown] below the icon:
http://i.imgur.com/B8qavCN.png
Only some of the issues supposedly mentioned in the changelog seem addressed, so hopefully it's not something on my end.
Ah thanks for telling me this. It seemes that I didnt copy over files properly for the uploaded file. I'll be reuploading the files now.
Edit: I've reuploaded the files,guys. Sorry for the inconvenice. That was my fault.
Pride_EdgeDid you fix the 5:4 thing?
I'll try replicating the 5:4 ratio but doing it on a small screen makes it harder to see the stuff properly
update 1.8 is out!
Big thanks to mixture for informing me of the need to update,joshuawn for telling me the files that are affected and doodles for helping me with the item names and descriptions not showing correctly!
Changelog:
-fixed item names and descriptions not showing correctly in loadout backpack etc
-fixed inspect panels having the unknown tag
-changed the freezepanel to match the rest of the hud design
-fixed crafting panels showing the %itemname%
-new quickplay support!
[*]Improved loading of item information panels to prevent hitches when cycling through backpack pages
I didnt realise that when you load backpack pages, there's the cool spinning tf2 logos that indicates the items being loaded
joshuawnHey, big fan of your HUD here.
I was wondering if you could fix the quickplay resource files (lobbypanel.res, quickplaybusydialog.res, and quickplaydialog.res) to work with today's update that adds advanced features to matchmaking. Hopefully you're still interested in maintaining it.
Thanks for all you've done so far.
EDIT: Also looks like items are being displayed with %itemname% and %attriblist%
sure thing! I'll fix it when im free. thanks for telling me the res files that i need to edit too
I cant say on her behalf but we had a poll at asiafortress and most ppl wanted 8 teams for the lan
http://i.imgur.com/iXT6SIe.jpg
Something that I've been working on to pass the time till my school starts.