Rhythm
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SteamID32 STEAM_0:0:51267819
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Signed Up July 12, 2017
Last Posted June 8, 2025 at 6:37 PM
Posts 49 (0 per day)
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#58 Main Team Joint Statement #2 in TF2 General Discussion
Wild_RumpusRhythm
You ask a good question- what people actually want. This is my take though- Idk about you, but like, the thread and all the accusations came out all around the same time, publicly, that is, and it has been less than a week since that happened. It was responded to pretty damn quickly imo. This, of course, is after a major thread that has everyone talking about it, but I don't think that that is a huge problem, really? I mean, sometimes the AC team is gonna screw up and miss something, if it does, the community is gonna cry out about it clearly, but if kryma wasn't already in AC's sights, then the threads put him there. Seems to be working as intended to me. AC does what they can with reports, which I imagine is a ton of work, and when something gets through, you get an immediate reaction from all the players in the div wanting to fix it.
how do you know that this thread is what made action take place and not that it was already being worked on while people got impatient and started to complain publicly about how nothing was being done

I don't, but if that was the case, then my point still stands- the system does work.

posted about a year ago
#52 Main Team Joint Statement #2 in TF2 General Discussion
enthrowThere is such a gap between what the community expects out of AC vs what its actually capable of. I am not affiliated with AC in any way, but my understanding is that the methods for catching cheaters in TF2 are still in the stone age. VAC doesn't work, we don't play on any sort of client, server side AC solutions do almost nothing. There may be tools available to staff that are better than the eye test, but I doubt they're much better.

What do you guys actually want here? For staff to act immediately on every video compilation of STV demos? I am pretty convinced that these players are cheating, but how would you feel if community consensus was the bar for major bans? I feel like if they did that there would be equivalent backlash to what we're seeing now. Barring some massive improvement in anticheat tech, I just don't see this problem getting better and I do not think RGL is at fault.

We're just at a point in TF2's lifecycle that when you sign up to play a season of competitive TF2 you should know there's a 50% chance there's going to be cheaters, they're going to be fairly blatant but not blatant enough to be confidently banned, and that its going to take a small volunteer staff banging two rocks together quite some time to build a satisfactory case against them. That sucks.

You ask a good question- what people actually want. This is my take though- Idk about you, but like, the thread and all the accusations came out all around the same time, publicly, that is, and it has been less than a week since that happened. It was responded to pretty damn quickly imo. This, of course, is after a major thread that has everyone talking about it, but I don't think that that is a huge problem, really? I mean, sometimes the AC team is gonna screw up and miss something, if it does, the community is gonna cry out about it clearly, but if kryma wasn't already in AC's sights, then the threads put him there. Seems to be working as intended to me. AC does what they can with reports, which I imagine is a ton of work, and when something gets through, you get an immediate reaction from all the players in the div wanting to fix it.

posted about a year ago
#139 OMG 4 in TF2 General Discussion

٠●•۩۞۩[̲̅È̲̅p̲̅i̲̅c̲̲̅̅۰̲̅F̲̲̅̅a̲̅i̲̅l̲̲̲̅̅̅]۩۞۩•●٠

posted about a year ago
#106 OMG 4 in TF2 General Discussion

Someone forgot to record demos again... Crazy it happened three times

posted about a year ago
#60 OMG 4 in TF2 General Discussion

Feels to me like even if they did they won't do anything about it right now. The circumstances feel different. There are plenty of people more able to spot cheats than I, and while I error more on the end of cheats being involved, this feels like mob rule ban.

posted about a year ago
#51 OMG 4 in TF2 General Discussion

I really have no comment on whether either player is cheating or not but UGC just dropped a ban for sampha.

https://postimg.cc/fVz18m4x

posted about a year ago
#5 OMG 4 in TF2 General Discussion

Kryma, an incredibly mid soldier player, suddenly turned scout, and, suddenly dropping invite level logs outta nowhere, and he conveniently forgets how to use p-rec the first season that this comes to fruition?

Yen flicking wildly at the medic around the 3 min mark of that vid is hilarious. Trigger bot seems obvious from those clips... I dunno shit tho I ain't the anticheat team.

posted about a year ago
#28 What would be your ideal pug site/system? in TF2 General Discussion
diemosJarrett000I don't think it's that complex that NA needs another html pug era that exists alongside inhouse pugs. Discord pugs get going fast, and can sometimes make sure fatkids get to play, but:

-Can't be nearly as picky about your class/role
-Can't control who is on your team unless you volunteer medic
-Can't guarantee your teammates are enthused about what they end up playing
-Can't let captains know what the player you're picking is going to play to help balance issues
-And because of all of the above issues combined, has a smaller pool of players to create multiple quality games (adjacent skill level)

In houses as a concept will never die, but they are not an amazing avenue for the casual/picky player that isn't interested queuing far past scrim time. Realistically the best choice is actually reviving RGL Pugs and giving feedback on what features are needed/problems arrive. The developers have already proved they're willing to make changes since it's alpha release, and the HL community already actively uses it. If the community wants something akin to PugChamp 2.0 I don't think it's crazy to think that RGL Pugs could get there if people actually try it.
The problem for players is the constant death of pug servers. There was just a thread earlier this month talking about where to find pug discord servers and from the moment the spreadsheet came out it became outdated cuz some places died or never ran in the first place.

In house pugs provide a better quality experience but lack the consistency of games and puts a barrier in between the player and the game (Having to stroll out and find a pug server that might or might not die within the month). It's why I genuinely prefer TF2C just because I know that the site works and there's been games there nightly so even if my team gets rolled every game I can at least play the game. Trade offs I guess?

I just wanna play the game at this point and not have to jump through hoops and deal with different cringey circle jerks and constantly having to find a new place to pug because the serv dies.

I've been consistently running pugs for multiple years at this point, servers only die when you don't have passionate enough runners. Pughub is three years old now, and while it died before I took over control of it, it was revived literally overnight with no problems. I think you reach a certain critical mass around 300 people on the server where you can consistently get pugs going pretty much no matter what, so long as you have someone that knows how to run

(also check out the pughub community tournament)

posted about a year ago
#1 Pughub Tournament in TF2 General Discussion

Pughub is now three years old, and it hasn't held a tournament yet. That has to change!

On the 9th of December, Pughub will be running a community tournament with a cash prize.

This will be a casted event (casters / organizers needed, contact @.Rhythm. on discord) Not every match will be casted, particularly in the lower section of the bracket.

To participate, you must have at least 6 players (player approval required), and there is an entry fee of 5$ or 2 keys per team, which will be added to the existing cash prize pool.

This will be opened to all divisions, though we expect some fierce competition in the higher div range.

There will be a maximum team limit of 16, and the bracket will be double elimination.

To sign up, visit the ⁠tourney-sign-up channel on Pughub, and post your team name as well as your roster. (Ping each player on your roster for them to gain access to the Q/A and tournament discussion channel)

Team sign-ups will close december 6th.

Share this perma-invite link with anyone that might be interested or whoever isn't already there: https://discord.gg/eUmsRaXzw7

posted about a year ago
#6 RGL S13 Div-1 Happenings/Discussion in TF2 General Discussion

I won't have a chance to win the division anymore (or more likely end up with a 2nd place im badge followed directly after by a 2nd place main badge- the DDD team was definitely getting first in main), which is disappointing, but I am otherwise glad there are more teams to play and better ones at that, for better practice.

posted about a year ago
#9 Demoman LFT main season 10 in Recruitment (looking for team)

bump. 2nd place im, tragic 2-1 loss

posted about 2 years ago
#1 name change in Requests

Haven't rocked the ThunderDuck alias since... 2018? I go by Rhythm now.

posted about 3 years ago
#1 Demoman LFT main season 10 in Recruitment (looking for team)

I'm going to be playing intermediate 6s with my friends for s9, but I had originally intended to play main 6s before I met the homies. I quit tf2 in 2019 after losing to some cheaters in UGC, and came back September in 2021, and have done nothing but play tf2 pugs, scrims, and pugscrims since then. Looking to start the search for a team early and settle in.

Rhythm#6533 on discord.
https://steamcommunity.com/id/rhythmmmm

posted about 3 years ago
#6 https://rgl.gg/Public/Team.aspx?t=9719&r=40 in TF2 General Discussion

Fluey, jib, smile, killo got 2nd place in am, im, and then main (consecutive seasons.) Big mike is an am winner, and frag is a 5th place main and 2nd place amateur player. Fluey is friends with the admin of the division and there is argument to be made that there is a conflict of interest due to this. Players have also played with the admins of the division as well. They are undefeated in AM. Complaints have been made since the start of the season. The restrictions on their classes are much much much less intense than other teams, and it is incredibly inconsistent- Coincidence that it's an admin team? Time away from the game does not degrade skill or mechanics historically, so I don't think that's a good argument against restricting them either.

Just putting all this info out there... In any case, seems like they're clearly not fit to play in AM.

posted about 3 years ago
#77 Why must you hate me :C in TF2 General Discussion

As much as you may have beefed with our server and our players one thing has been constant- a reminder that we hope you make a change. Everyone deserves a second chance and I greatly respect the self awareness. I don't hold a grudge against people who have made a change, and I really couldn't care less about tf2 beef to begin with, so keep at it when you say you want to make a difference. Looking forward to the young man redemption arc.

posted about 3 years ago
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