I had the opportunity to show how CPU limited the game is while upgrading my GPU.
CPU: 5800X3D (PBO -30 all cores)
Memory: 80Gb 3200Mhz DDR4 (2x16Gb 2x32Gb)(i know weird config)
GPU: see benchmark
Storage: 2x 990 PRO 2Tb in BTRFS raid 0
OS: Nobara 40 (kernel 6.10.3-201)
Game version: Aug. 2 2024 patch
Config: MasterComfig Ultra without Anti-Aliasing (due to AMD GPU linux quirk which degrades FPS)
Launch options: MasterComfig recommended w/ no texture stream
Resolution: 3840 x 2160
XFX 7900XTX Magnetic Airsbmrk24: 5032 frames 19.720 seconds 255.18 fps ( 3.92 ms/f) 26.980 fps variability
sbmrk: 11795 frames 93.382 seconds 126.31 fps ( 7.92 ms/f) 14.464 fps variability
XFX 6700XT swift 309sbmrk24: 5032 frames 19.723 seconds 255.13 fps ( 3.92 ms/f) 27.136 fps variability
sbmrk: 11795 frames 94.446 seconds 124.89 fps ( 8.01 ms/f) 14.489 fps variability
As the benchmarks shows the performance is basically the same despite a significant difference in GPU power which points towards a bottleneck either elsewhere in my system or with the game itself. I am planning on upgrading my CPU, memory, and motherboard once x870e motherboards are released. After i upgrade ill run this test again to see if the GPUs preform the same.
Just some other thoughts, does anyone know of a consistent way of testing networking latency in game? I have a few different 2.5Gbe, 10Gbe, and 25Gbe NICs from a few different brands and would love to quantify the effect of different network driver stacks within the game.