I really cannot stand this shooter because it literally FORCES in a bad way you to play as a team
Let me explain this
Instead of making a game that relies on teamwork (Like tf2) where a good player could still carry to an extend they force you in a very bad way to depend on teammates way to much and it penalises way too much a good player.
In short The weapon damage is set too low, or the mercs health is set too high for one player to have a great enough impact on the game given the limited ammo someone can carry and the amount of bullet you got to waste to get most kills.
Since there is no ammo on the map or health pack, It is impossible for a good player to do enough work with the limited supplies that is given before having to look for a merc that supplies ammo and hope that he MIGHT give you ammo.
While this might not look like it is that big of a deal, it is infuriating to rely that much on teamates especially on a FPS.
The second biggest problem that I found that also makes my first point an even greater problem is the relatively small distances from the spawn to the main objective and also the spawn times that are completely off balance.
It doesn't make any sense when you manage to get a double or triple kill on the enemy team and then get to plant the bomb just to get stopped by someone you JUST FUCKING KILLED.
This just turn the game into a melting pot of running and gunning and using Nades and airtrikes on the objective and going back and forth between your spawn point and the objective.
The drawback for dying is so little that sometimes Im releaved when I die so I can have a full ammo and health ressuply to be back in less than 10 second where I died just to have an easy revenge on the person that just killed me since hes most likely out of ammo or half health from fighting me on my last life.
The upcoming search and destroy gamemode Fixes most of these problems tho, but for now, this game is a mess.
*While the is ammo on the map, the drawback from running back just to get to an ammo point is too huge concidering the short respawn timers.