god elige
Account Details | |
---|---|
SteamID64 | 76561198045517598 |
SteamID3 | [U:1:85251870] |
SteamID32 | STEAM_0:0:42625935 |
Country | Scotland |
Signed Up | February 13, 2015 |
Last Posted | April 25, 2018 at 7:48 AM |
Posts | 923 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920*1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie EC2-A |
Keyboard | Corsair Vengeance K65 |
Mousepad | Roccat Taito Mid-size 3mm |
Headphones | Earphones w/ Logitech Desk 600 |
Monitor | Asus VG248QE |
HypnotizeOval is HudObjectiveTimePanel set TimePanelBG (if_match visible 0)
Square is HudMatchStatus set BGFrame to wide 0
That was quick, thanks!
These icons are blurry too for some reason
http://i.imgur.com/VLH6HKO.png
Is this a hud problem or something else?
http://i.imgur.com/3pOnxFc.png
How do I get rid of the 2 outlined green things?, the oval being the random background and the square being the background behind the player portraits and what not.
Better yet, if someone can make a list and also list the commands that are still changeable that benefit anything (performance, etc)
StockholmsyndromCan we try to get sideshow a community weapon?
While it doesn't add up to all of the hard work he has done for our community it does at least make valve recognise his hard work.
I'd love for something like this to happen, but how would we go about helping him get it?
Now reddit can shut up again
sideshow's stream ends and so does my life FeelsBadMan ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\.
Don't make me cancel my subscription senpai :(
Leyrwhat was the default zoom_sensitivity_ratio? Pretty sure it wasn't always 1
It was
STOGEI have an old cfg file from the matchmaking beta with some commands that helped a little bit, don't know if they still work now though.
The commandsShow Contentviolence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_showfps 2
mat_phong 0
mat_specular 0
mat_bumpmap 0
r_worldlights 0
cl_hud_playerclass_use_playermodel 0
mat_disable_fancy_blending 1
mat_motion_blur_enabled 0
mat_hdr_level 0
mat_force_bloom 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
tf_particles_disable_weather 1
mat_reducefillrate 1
r_shadowrendertotexture 0
mat_antialias 0
mat_aaquality 0
r_rootlod 2
mat_filterlightmaps "0"
mat_filtertextures "0"
mat_picmip 2
mat_filterlightmaps "0"
r_3dsky 0
mat_filtertextures "0"
worth a try if they still help
Can anyone do reliable benchmarks before/after update? Curious how much the performance changes actually do
I have an old cfg file from the matchmaking beta with some commands that helped a little bit, don't know if they still work now though.
The commands
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_showfps 2
mat_phong 0
mat_specular 0
mat_bumpmap 0
r_worldlights 0
cl_hud_playerclass_use_playermodel 0
mat_disable_fancy_blending 1
mat_motion_blur_enabled 0
mat_hdr_level 0
mat_force_bloom 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
tf_particles_disable_weather 1
mat_reducefillrate 1
r_shadowrendertotexture 0
mat_antialias 0
mat_aaquality 0
r_rootlod 2
mat_filterlightmaps "0"
mat_filtertextures "0"
mat_picmip 2
mat_filterlightmaps "0"
r_3dsky 0
mat_filtertextures "0"
I CAME HERE TO KICK ASS AND HAVE 2 EYES, AND IM ALL OUTTA EYES......WELL HALF
Well that was incredibly boring to do
literally above you
drshdwpuppetPeople who want your HUDs to work, I got sent a workaround temporary fix
go to your custom hud folder (so for me its tf > custom > HUD)
in a plaintext editor (preferrably not notepad) create a file called info.vdf and put this in
"HUD name" { "ui_version" "1" }
where HUD name is the name of your custom folder.
Worked for me (modified KBNHud with a few additions/subtractions)
explains it a bit better