Scoutman
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SteamID64 76561198067784058
SteamID3 [U:1:107518330]
SteamID32 STEAM_0:0:53759165
Country France
Signed Up July 7, 2018
Last Posted August 6, 2022 at 8:41 AM
Posts 131 (0.1 per day)
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#6451 HUD editing: short questions, quick answers in Customization
d4nnyHow do you edit the little killstreak counter?

huditemeffectmeter_killstreak.res

posted about 4 years ago
#6449 HUD editing: short questions, quick answers in Customization
reakohow do i change the part of my hud affected by tf_use_match_hud 1?

hudmatchstatus.res
hudroundcounter.res
hudobjectivetimepanel.res (if_match)
hudobjectivekothtimepanel.res (if_match)

posted about 4 years ago
#600 Wut hud/crosshair/cfg thread in Customization
shiznodoes anyone have an updated version of the old broesel hud that had the thinner konr wings?

https://github.com/Hypnootize/Broesel-Old

posted about 4 years ago
#589 Wut hud/crosshair/cfg thread in Customization
TendoNhttps://www.youtube.com/watch?v=1nhrQuGnC28 hud?

m0rehud, just modify it with the customizations folder

posted about 4 years ago
#7 Export Animated Toonhud Crosshair on another HUD in Customization

En fait tu va dans toonhud\materials\vgui\replay\thumbnails\xhairs tu copie colle ce dossier dans flawhud ça doit être exactement le même chemin.

Après, tu va dans toonhud\resource\ui\hudplayerhealth.res tu copie colle tout ça:

"Crosshair1"
	{
		"ControlName"		"CTFImagePanel"
		"fieldName"			"Crosshair1"
		"xpos"				"cs-0.5"
		"ypos"				"cs-0.5"
		"zpos"				"198"
		"wide"				"24" // Crosshair1 size
		"tall"				"24" // Crosshair1 size
		"visible"			"1" // Crosshair1 enabled
		"enabled"			"1" // Crosshair1 enabled
		"image"				"replay/thumbnails/xhairs/xhair1"
		"scaleImage"		"1"
		"drawcolor"			"G_Crosshair1Color"
		"Alpha"				"200" // Crosshair1 opacity
	}
	"Crosshair2"
	{
		"ControlName"		"CTFImagePanel"
		"fieldName"			"Crosshair2"
		"xpos"				"cs-0.5"
		"ypos"				"cs-0.5"
		"zpos"				"197"
		"wide"				"24" // Crosshair2 size
		"tall"				"24" // Crosshair2 size
		"visible"			"0" // Crosshair2 enabled
		"enabled"			"0" // Crosshair2 enabled
		"image"				"replay/thumbnails/xhairs/xhair2"
		"scaleImage"		"1"
		"drawcolor"			"G_Crosshair2Color"
		"Alpha"				"255" // Crosshair2 opacity
	}
	"Crosshair3"
	{
		"ControlName"		"CTFImagePanel"
		"fieldName"			"Crosshair3"
		"xpos"				"cs-0.5"
		"ypos"				"cs-0.5"
		"zpos"				"196"
		"wide"				"24" // Crosshair3 size
		"tall"				"24" // Crosshair3 size
		"visible"			"0" // Crosshair3 enabled
		"enabled"			"0" // Crosshair3 enabled
		"image"				"replay/thumbnails/xhairs/xhair3"
		"scaleImage"		"1"
		"drawcolor"			"G_Crosshair3Color"
		"Alpha"				"255" // Crosshair3 opacity
	}

dans flawhud\resource\ui\hudplayerclass.res

Aussi va dans toonhud\resource\clientscheme_colors.res et cherche à quoi correspondent les valeurs de G_Crosshair1Color ,G_Crosshair2Color ,G_Crosshair3Color comme ça tu les remplace par les valeurs (rouge,vert,bleu,transparence) que tu utilise parce qu'elle n'existe pas dans flawhud

posted about 4 years ago
#5801 Show your HUD modifications! in Customization
CaDDyMaybe someone knows this hud's name ?
https://steamcommunity.com/sharedfiles/filedetails/?id=337253598

it's yahud, wich version idk it may be a modified one, the closest thing you can get today is yahud cx but you need to change the font to avenir and change some colors

posted about 4 years ago
#6443 HUD editing: short questions, quick answers in Customization
kittyUsing Grape-M0rehud the damage numbers become blurry and slightly yellow when zoomed in with the sniper rifle:

https://i.imgur.com/Ei2rrg5.jpg

With the regular M0rehud this doesn't happen, even though I used the exact same font. Any idea why this happens and how can I fix it?

maybe there is a problem with the color in huddamageaccount.res ?

posted about 4 years ago
#340 yomps has passed away. in TF2 General Discussion

rest in peace your own pocket medic

posted about 4 years ago
#6431 HUD editing: short questions, quick answers in Customization
bearodactylI tried to install jay's sunset menu animation vpk but I think rayshud's custom background is overwriting it, how would I go about doing this? I tried deleting the upwards backgrounds and putting the sunset menu animation in there but it didn't work either. Also tried just putting the vpk in the main custom folder like I think you're supposed to and that didn't work. I would imagine I have to edit some file in rayshud to say not to look for a custom background?

https://www.youtube.com/watch?v=F5L9Wd9QOJ8

posted about 4 years ago
#13 VTF Crosshair Pack 2 in Customization

pretty much the same : https://github.com/Hypnootize/TF2-Hud-Crosshairs

posted about 4 years ago
#6427 HUD editing: short questions, quick answers in Customization
PotchDoes anyone know how to make the killfeed transparent or remove profile pictures from the scoreboard?

hudlayout.res, HudDeathNotice, BaseBackgroundColor change the values to 0 0 0 100 for example

scoreboard.res, ClassImage for the 2D class image, classmodelpanel for the 3D class image

posted about 4 years ago
#6421 HUD editing: short questions, quick answers in Customization

exactly like Wiethoofd said:

https://github.com/Hypnootize/Huds-Update-Guide/blob/master/Updates/Fixing%20the%20Scoreboard.md#preventing-the-stats-from-turning-white

you can add "fgcolor" if you want anything else than white numbers

posted about 4 years ago
#2 My spy disguise silhouette won't appear in Customization
event HudSpyDisguiseChanged
{
	Animate PlayerStatusSpyOutlineImage		Alpha		"200"			Linear 0.0 0.2

	Animate PlayerStatusSpyOutlineImage		Position	"c-400 c-0"		Linear 0.0 0.2
	Animate PlayerStatusSpyOutlineImage		Size		"200 200"		Linear 0.0 0.2

	RunEvent HudSpyDisguiseHide	0.7
}

looks like this : https://imgur.com/a/JSaabAZ

posted about 4 years ago
#48 fps config, based on research and not vpk in The Dumpster

do you really care about downvote ?

posted about 4 years ago
#578 Wut hud/crosshair/cfg thread in Customization

the hud is a modified version of peach hud used by miakitsune

posted about 4 years ago
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