stackore39yo anyone knows what hud is this ?
https://www.youtube.com/watch?v=DEwC9ZljL-0
omp hud
Account Details | |
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SteamID64 | 76561198067784058 |
SteamID3 | [U:1:107518330] |
SteamID32 | STEAM_0:0:53759165 |
Country | France |
Signed Up | July 7, 2018 |
Last Posted | August 6, 2022 at 8:41 AM |
Posts | 131 (0.1 per day) |
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stackore39yo anyone knows what hud is this ?
https://www.youtube.com/watch?v=DEwC9ZljL-0
omp hud
tendonhttps://www.twitch.tv/videos/1088837602 what hud is this?
TicketWicketHow do I move the demoman shield charge meter? I've manged to move the sitckybomb launcher charge meter, but it seems that when I try to move the shield charge meter (in huddemomanpipes.res), it seems like there is a "box" of sorts in the bottom right corner that, when I try to move the charge meter out of the bottom right corner, parts of it become invisble and when it's moved far enough (not very far), it just disapears entirely. Is there any way I can move the demoman charge meter out of the bottom right corner and have it just below my crosshair, because it's stuck in the bottom right corner for me becuase of this stupid invisible box thing. Thanks! (P.S. it also seems to do this with the health gained numbers in hudhealthaccount.res, where I can't seem to move the postion out of an invisble box. It would be amazing if I could find a solution to this, too!)
you have to move the entire thing in scripts/hudlayout.res, search HudDemomanPipes or HudDemomanCharge and change the value of xpos,ypos
Crustyhow can i move the TargetID lower?
in scripts/hudlayout.res, change the ypos value of CMainTargetID, CSpectatorTargetID, CSecondaryTargetID
more info : http://doodlesstuff.com/?p=tf2hud§ion=target
try this : https://github.com/Hypnootize/TF2-Hud-Crosshairs there is everything you need
LABrat_https://ibb.co/YBQjKG2
Need help disabling the "team recognition" square behind the Scout.
Please. I've been looking for around two hours now. I can't find anything about how to disable it.
hudplayerclass.res, remove classmodelpanelBG
DivineATIs there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.
https://i.imgur.com/FPrw0Dr.png
go to targetid.res , TargetNameLabel decrease wide value
JaxSkyany help with this cut off of the box for inspecting your teammates items and stuff?
https://imgur.com/a/uH1WaH9
go to hudlayout.res search hudinspectpanel and replace it with the default values:
HudInspectPanel
{
"fieldName" "HudInspectPanel"
"visible" "0"
"enabled" "1"
"xpos" "r200"
"ypos" "rs1"
"zpos" "10"
"wide" "190"
"tall" "f0"
}
vaniHow would you go about to center information on medigun heal target, and preferably display only health?
Currently looks like:
https://cdn.discordapp.com/attachments/727303733502804058/787292262467895306/unknown.png
Would like this:
https://cdn.discordapp.com/attachments/727303733502804058/787293062468599818/unknown.png
I've tried fiddling around with targetid/hudlayout.res but all my attempts have ended up in morphing the health cross into the name or making main target id unreadable, using this as reference: http://doodlesstuff.com/?p=tf2hud§ion=target
go to targetid.res and change xpos and ypos values to 9999 for the following : TargetBGshade, TargetNameLabel, TargetNameLabelShadow, TargetDataLabel, AmmoIcon, KillAnchor and TargetIDBG_Spec_Blue TargetIDBG_Spec_Red if you don't want the red and blue bar when you spectate someone
Yonaswhats the name of the control that defines the self regeneration for medic?
https://imgur.com/a/Tbo2aev
it's located in huddamageaccount.res, DamageAccountValue and DamageAccountValueShadow it control the damage done and medic regen
sixtenwhere is the item pickup text defined?
https://imgur.com/a/TDoVbFa
hudplayerclass.res
CarryingWeapon
ZetosScoutmanAdd "alpha" "[number]" to "topbar" and "bottombarblank" in both Spectator.res and SpectatorTournament.res.
thanks
phloglover_Kermiti copyed over hudmatchstatus and hudobjectivetimer and huobjectivekothtimerphloglover
may need to copy hudroundcounter.res and in hudlayout.res HudKothTimeStatus
Would it be possible to have transparent spectator bottom and top bar like in tf2 classic ?
PotchHow would I add the esc menu buttons from the bottom of the screen on m0rehud for reload sound, reload hud, toggle chat, etc, to other huds?
first go to m0rehud/resource/fonts and copy m0re icons.otf and paste it where other font are located in your hud
open your clientscheme.res, and copy this in the font section
"m0reSymbols"
{
"1"
{
"name" "m0re Icons"
"tall" "14"
"additive" "0"
"antialias" "1"
}
}
also go at the end, CustomFontFiles section and copy this
"12" // may need to increase this number
{
"font" "resource/fonts/m0re icons.otf" //may need to change this, depends where is located the font file
"name" "m0re Icons"
}
Now open your gamemenu.res file (resource folder) and copy this :
https://pastebin.com/HGAj6Spn
Open your mainmenuoverride.res file (resource/ui) and copy this :
https://pastebin.com/KByDAjVH
Yhprumhttps://imgur.com/a/FH6IstI
I'm looking to remove the "contracts active" message on the right, and the class icon in the bottom left.
how do I do it? thanks.
for the class icons go to resource/ui/hudplayerclass.res change PlayerStatusClassImage, PlayerStatusSpyImage xpos value to 9999
for the contracts, open itemattributetracker.res go to QuestsStatusContainer and change wide and tall value to 0 or enter the command tf_contract_progress_show 0
medochow would I go about removing this annoying timer background, I wanna make it so that its only the round and match timer, without any annoying background, similar to the m0re-hud transparent timer background
open resource/ui/hudroundcounter.res, go to background change wide and tall to 0
kron
textwindow.res and textwindowcustomserver.res
i'm not sure but i think the dots are located in hudroundcounter.res
RoundIndicatorPanel_kv, RoundWinPanelRed_kv, RoundWinPanelBlue_kv try that
change bgcolor_override value if you want to change the background color
i think if you have a lot of font definition in clientscheme.res the game can lag