shut the fuck up euroshit internet cop
Account Details | |
---|---|
SteamID64 | 76561198135763017 |
SteamID3 | [U:1:175497289] |
SteamID32 | STEAM_0:1:87748644 |
Country | Ireland |
Signed Up | June 15, 2016 |
Last Posted | April 17, 2025 at 9:47 PM |
Posts | 1452 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | 2.3 |
Windows Sensitivity | Standard |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | SteelSeries Aerox 3 Wireless |
Keyboard | Leopold FC750R |
Mousepad | QCK+ |
Headphones | Sennheiser HD650 |
Monitor | 144hz |
kai cenat gets to say it because he pulls 6 figures a month for twitch
fygSeinfeldyou can tell a roamer player made this image
Someone’s mad they’re represented by low brow tf2 characteristics
https://i.imgur.com/gbeGRki.jpeg
for posterity
you can tell a roamer player made this image
you need a blog or a twitter account, dude. they're free
another classic 2 paragraph long "i dont care what you guys think" post, posted by a guy who made a thread looking for attention for correcting a youtuber
ohhhh u so mad someone likes 2 express themselves without shame ur soooo mad
FPS games in vertical are a little weird to do. you have to pack a lot of information in a strange way
if you use premiere, you can follow the workflow i use when i work for clients
example from client i worked for:
https://i.imgur.com/Rx8scSn.png
if you don't have a facecam you can replace that dead area with whatever you want or even make it the killfeed instead
the way i accomplish this in premiere is by just creating 4 layers in a group of all the same footage, cropping each piece of footage how i want it.
layer 1: gaussian blurred footage stretched to fit the frame as background
layer 2: gameplay footage shrunk and centered to give most of central view
layer 3: facecam
layer 4: killfeed between gameplay + facecam
if you want this project file to use as an example let me know
video in motion: https://www.youtube.com/shorts/FtEzSu6YKyM
edit apologies my brain mentally blocked out the word vegas but the workflow should be similar at least if you know how to do that on your own lol
up there with the worst thread ideas of all time
the only community servers left for SvS are ones that have like 7 people that play it ever and it's not 1v1 and they're usually using configs and net settings that give them advantages lol. you're just gonna have to find a pubber to hyperfocus like the rest of the hard working sniper players
this thread has so many more posts than was initially forecasted
why did vivziepop take down the kesha animated music video
you had me with post number 5 but you lost me by number 11 here
DrHappinessTBH its impressive how Zesty Jesus can consistently put out bad takes. The man (and this is genuinely true) believes random damage spread should be left in the game because theres enough randomness in the game that it doesn't really have an effect. Bruh.
Also welcome back King.
im watching this video and its insane how he will ignore stats he literally finds himself FOR the video, and then also says things that are literally lies
"i don't have a strong argument for keeping random bullet spread" - quote from guy who made 20 minute video about why it's good
while im here and reminded of the topic, i personally really enjoyed faceit pugs as much as they were memed on because of banny or whatever. i think they were amazing for low/mid level players to get into a pug and actually play on demand. they definitely had issues that needed to be solved, the main one being drafting for each class, but it was still really fun