#4
If you use VTF crosshairs, navigate to custom folder and from there open the text file "tf_weapon_scattergun"
For me, it's example in custom --> crosshairs --> scripts --> tf_weapon_scattergun
Open the file and edit it like Gaz said, should be good then.
e: ninja'd while I was typing
Account Details | |
---|---|
SteamID64 | 76561198411456657 |
SteamID3 | [U:1:451190929] |
SteamID32 | STEAM_0:1:225595464 |
Country | Finland |
Signed Up | August 21, 2017 |
Last Posted | November 3, 2019 at 6:21 AM |
Posts | 435 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.11 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | Roccat Kiro |
Keyboard | Laptop gamer here LUL |
Mousepad | Roccat Taito |
Headphones | HyperX |
Monitor | Laptop gamer here LUL |
Cyanic sometimes i wonder if the reason you play a gamemode with 1/3 of the players is you have 1/3 of a brain
holy shit this describes vis perfectly
https://tf2maps.net/threads/product.26648/
You know, Google exists. Just Google the map and find a DL link, and you're fine. Or just search from tf2maps.net.
BUG TEST :bug: IF YOU TOUCH THE BUG, YOU ARE KAIDUS ⎝ Jebaited
Post all worthy copy pastas here, so we can pasta easier throughout the whole lan
Excited to stay in my home for the weekend, close all blinds and disconnect from the real life (as if I had any) and see some quality tf2 matches as well as enjoy great food at the same time.
If Dashner is going to read this at some point, all the best for your future and hopefully you get your life sorted to the point where you are happy with it.
Eulogy's grenade and sticky would be dope
The map looks good and feels good, but I have few questions because I am not too familiar with previous versions of this map.
Is it intended to be able to stand above this door as some other ledges etc. are not "standable"
https://imgur.com/3FpDXpT
On lobby, at the left side from the attacker's perspective, this ledge through the whole room is "inconsistent", you can stand on most of the ledge, but in the end it sort of stops and you are not able to stand on it. Is this intended as well?
https://imgur.com/Av070SR
https://imgur.com/YjeJcPh
Just take the seeker crosshair as a hud crosshair and then enable green dot crosshair from tf2's own settings. The green dot overlapses the seekers own white dot in the middle.
A neat idea but seems a little complicated / too much work to use in my opinion. Its much more convenient to use yttrium's competetive viewmodels. In there you can choose if you want to hide shotgun for soldiee but keep banners visible, as they use the same weapon slot. Or you can just use "bind "r" incrementvar r_drawviewmodel 0 1 1" f.ex to hide all viewmodels and turn them back on with 1 button.
CaipseThe link to download Comanglia's Config at the top doesn't work for me
please help, or do other people have this issue?
https://cfg.tf/make/ from the "Graphic Setting Config" you can choose a gfx cfg. It has Comanglia's as well as others such as Mastercoms.
Bump, want some ideas to customize things 'cause i'm bored.
https://i.imgur.com/uJ4uR2j.jpg
HUD: very slightly modified CB hud, just moved health, ammo and killstreak icon on the hud
CFG: Comanglia's Toaster Config with dxlevel 81
Crosshair: VTF's, so that my primary in all classes is ql_3, secondary crosshair is ql_2 and melee crosshair is cpma_12 from cfg.tf
Also yttrium's competitive viewmodels