Ice_Cold_Lemonadeisn't feminism equal rights for both genders?
Welcome to 2017
Account Details | |
---|---|
SteamID64 | 76561198057286883 |
SteamID3 | [U:1:97021155] |
SteamID32 | STEAM_0:1:48510577 |
Country | Poland |
Signed Up | September 8, 2016 |
Last Posted | November 19, 2024 at 3:31 PM |
Posts | 1283 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.8 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1280*720 |
Refresh Rate |
60hz |
Hardware Peripherals | |
---|---|
Mouse | Razer DeathAdder Elite |
Keyboard | Corsair K70 Rapidfire |
Mousepad | Corsair MM200 |
Headphones | Sennheiser PC360 |
Monitor | my parents bought it for me for christmas like 3 y |
Ice_Cold_Lemonadeisn't feminism equal rights for both genders?
Welcome to 2017
I'm more triggered by the fact that he calls out anyone that can't afford Overwatch. Everybody's been through that stage in life where they're too young to get a job or just don't have any money to spend on luxuries. I know a few years back I would've killed to have €5 to spend on the steam sale. $40 is a lot of money to spend on a game for some people.
Jarate still not fucking banned
idk I like the concept of everybody from different regions playing on the same whitelist and ruleset, but both of these meetings have been met with such a large backlash from the community. imo we should just revert back to how we were developing whitelists before and ditch the global whitelist project.
lmao of all the places you could have gone and things you could have done drunk you decided to spend it on tftv SeemsGood
saami'd like it mouse1 switches to primary and shoot, mouse2 switches to secondary and shoots, and mouse4 switches to melee and shoots.
When you say mouseX switches to it's respective weapon and shoots, do you mean that if you were to click mouse1 once, it would switch to your primary and automatically keep shooting until you pressed another key or switched to a different weapon? If not then could maybe try to get into more detail about the specifics of how your config works?
Weird questions but idk people usually have very weird or specific configs.for their likings.
I only know English and Maltese, tho I'm quite bad at the latter, it's still technically my native language. It's really fun to swear in tho.
Hoping for a speedy recovery for Duwatna <3 Godspeed!
Did anything that has to do with your internet connection change at all when this started happening? Did you change your network card, router, location of your pc or router, or anything else that could have had an impact on your wifi's performance?
RaburnI don't see a problem with the Solemn Vow. It will have no impact on any high open+ match
I couldn't disagree more. Take it as someone who comes from EU, where the ruleset feels like it encourages cheesing the games and and teams do whatever they can to get a safe, boring win, rather than a risky, exciting one. I think teams that want to win will never not run it because of how much of an upgrade it is over ubersaw.
This problem will be even more present at lans/tournaments with big prize pools, where teams will risk less and less in order to secure a win.
lighthousei understand all the arguments you gave but i think youre exaggerating a bit, its not like this weapon changes the medics hud to show the enemies health and uber at all times.
your medic first has to have an actual line of site to the enemy, and then has to track their mouse on the enemy long enough to look at the hp/uber (which really isnt hard of course but it could take a moment). if your medic is safely able to peek because the enemy is far away, that knowledge is not particularly useful, whereas if your team is close enough to be able to take advantage of that info, then your medic is putting himself at risk getting it.
You do have good points in your argument, the medic absolutely does not have immediate access to the health pools of the enemy players, however, there are many situations where medics could absolutely be positioned in such a way that they are safe/not taking any risks with their positioning, but the health number they are reading out to their teammates are at that moment incredibly useful. Most obvious example is midfights. Medics stay present with their team on mid fights, and it won't be difficult for a half-decent medic to position himself safely with line of sight of his enemies at the same time. Considering how much of an impact a midfight can have on the rest of the round, I'm hard pressed to find a reason why I wouldn't run solemn vow, if at the very least to mids.
lighthouseon top of all that for the most part your team should have a pretty accurate estimate of the enemies health and uber anyways. i think the opportunity to get 25% uber from a melee is arguably just as valuable as having to take a risk to maybe gather info that you might already have.
Again, it is possible that running out to peek an enemy's health could be considered a risky move, but it could also be a very safe and smart move. It depends on the situation really. However, if Solemn Vow were to get unbanned, the opportunity to get 25% uber from a melee would be considered so situational (as it already is, you could argue), that I have a hard time imagining medics perma-equipping (or switching to and from) the ubersaw for specific situations like those when they could play it safe the entire match and have constant access to the health, uber percentage and medigun of any enemies that crawl in their sights.
rocketslaydoesn't the crossbow ruin the "health counting" meta just as much because you can heal someone across the map instantly for 150?
I don't necessarily think so. This is because I think it is now easy to see, hear or tell when a player has gotten arrowed, thanks to the visual and audio cues the arrow makes when it lands on a damaged friendly, or even the fact that a player could be standing statue still in order to receive and arrow could give that away. Plus, you will always be able to tell that players who have gotten crossbowed are now at least at 100-150 health, or they are 100-150 health greater than they were before (minus any buffs).
When I say that the solemn vow ruins the health counting metagame, I mean that it makes the skill of keeping track of the enemy players' health pool that so many players have learnt and mastered completely useless now. Worse yet, teams that decide not to run a solemn vow should it be unbanned will still have to keep track of all that stuff, which no team would do, 'cos why make your job harder?
Hey guys.
With announcements of the new whitelist, I have seen many people go ape shit about the soda popper and quick fix being unbanned. And rightfully so. Those weapons are disgustingly designed and would destroy even more of the fun to be had in 6s.
However, last night it really struck me how big of an impact allowing the solemn vow will have on the 6s medic and his role/playstyle. I decided to write a bit of a rant, though I'd prefer to call it an explanation, showing exactly what an unbanned solemn vow means to me as a medic main.
Please note that I am by no means saying that the quickfix or sodapopper are lesser offenders to the problem with the new whitelist. I am simply voicing my personal concern about the solemn vow's unbanning, as many others already have.
https://www.youtube.com/watch?v=LdrkXL08erE
I'm sorry that the video is literally just me talking for 6 minutes, but I figured I had to try my best to show people exactly why the weapon needs to be banned before it's too late.
Please, if having a support class that is atleast somewhat fun to play and having a whitelist without overpowered weapons is important to you. Please boycott this new whitelist. Inform as many players as you know about the horrors that await us.
Thank you for your time.
Edit: Also, I would really appreciate it if everyone were to keep the discussions in this thread as civil as possible. If you agree with what I've had to say in this thread, then do so in a civil manner, I do not want to see any names being called out, as that doesn't make anyone on our side look good.
If you disagree with what I've had to say here, please do voice your thoughts as well. As long as you keep things civil, I would love to have a discussion with anyone that comes forth with any interesting counter arguments.
Wandumhttp://i.imgur.com/VDEzPMV.png
as if valve have any idea when it comes to balancing the game
Once they mentioned that they're working on game balancing my blood went cold.
I just read all the comments by babs on that thread and you guys honestly got baited really fucking easy lol