DubThinkSpaceCadetWhat is the single thing that can happen to ruin a H2H result?The decision was made based on rw% being statistically notably better at predicting which team was stronger.
SpaceCadetI am saying H2H should be first and RW% secondary. Wins and Losses should ALWAYS be treated with more priority than rounds.DubThinkrw% was a better predictor than the regular season h2h result of which team would win the rematch.
Just to preface, I'm not arguing with you but I can clearly see where we differ on this subject.
In your quotes above you seem to value and want to be "better to predict" which team is better based off of RW% even though you realize the stat is skewed and can be wrong for many reasons.
I don't want to "predict" who is better. The Wins and Losses clearly do that and is not a skewed stat between teams of equal records. Simply put, you either win or lose when it matters and that should be rewarded.
Reason for a loss means nothing, everyone has a reason / excuse why they lost. Rewarding teams for getting meaningless RW% against poor teams should never be the top reason for a tiebreak. IMO you devalue the actual match wins by making other metrics more important and you can influence other factors.
Frankly, there is more incentive for teams to pick KOTH maps or to pick maps that are more defensive oriented knowing they can "salvage" their RW% when they know they cannot win the match. I would rather lose 0-4 on a KOTH map than 0-5 on a CP map or I would pick a defensive stalemate map like Snakewater and see if we can park busses and drag out a 0-3 loss or something like that. As poster #429 said, this type of rule is counter productive to making teams push for wins and play more offensively.