StaticVoid
Account Details
SteamID64 76561198075855372
SteamID3 [U:1:115589644]
SteamID32 STEAM_0:0:57794822
Country United States
Signed Up September 8, 2013
Last Posted July 27, 2023 at 5:53 PM
Posts 501 (0.1 per day)
Game Settings
In-game Sensitivity 1.3
Windows Sensitivity 6/11
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
165Hz
Hardware Peripherals
Mouse Logitech G502 HERO
Keyboard HyperX Alloy Origins
Mousepad Logitech QcK Large
Headphones Astro A40 TR
Monitor AOC AG271QG
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#1 Team Fortress 2 Update Released Mar 24 2015 in News

Literally nothing

posted about 9 years ago
#26 voidHUD2.0 in Customization
3Dis there anyway u can make the health buff cross thingy bigger? awesome hud btw love it

I'm personally fine with the current size of the HPBuff Cross, so I do not believe I will change it in the official HUD, however if you mess around with the "xpos" "ypos" "tall" and "width" values in "PlayerStatusHealthBonusImage" in HudPlayerhealth.res, you could make it larger yourself. Make sure tall and width are same size, and move xpos and ypos to center it.

posted about 9 years ago
#24 voidHUD2.0 in Customization

I changed literally nothing
Version 2.1.7:
~ Adjusted position of engineer metal count, so that it doesn't overlap the healing targetID
+ Added a console button to main menu -- per user request

posted about 9 years ago
#22 Any Magic the Gathering players here? in Off Topic

I only recently started playing. I built a red burn deck and have just been making changes to it every now and again since then.

I also had a lot of friends who used to play, but no longer, so I got to inherit all their cards.

posted about 9 years ago
#21 Favorite Subway Sandwich in Off Topic

I'm a cold cut combo kinda guy

posted about 9 years ago
#23 voidHUD2.0 in Customization

Been awhile, I made some changes:
Version 2.1.6:
~ Adjusted the inset of the Adv. Options text in Main Menu
~ Adjusted the color of the medic charge labels
+ Added version number in Main Menu
+ Added a better animation to the medic charge labels
+ Added the vaccinator resist icons

posted about 9 years ago
#3 Vaccinator resist icon fix in Customization

Great find, Vaccinator icons have always been a pain in the butt to edit, usually requiring yiu to base the whole Med fisplay around it

posted about 9 years ago
#116 SizzlingStats - Live TF2 Stats **Alpha Test** in Projects

http://gyazo.com/5d91d6b48028a207d6d92f27480bca32.png

is the <br> HTML tag ever going to get removed from the DL link in the main post?

posted about 9 years ago
#21 voidHUD2.0 in Customization
skillnotStaticVoidskillnotHelp. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home

Ok :)

Alright man, here's your update & some misc new things:
2.1.5 Changelog:
~ Improved the scoreboard stats numbers
+ Added support for 16x10 aspect ratio, see installation.txt for install instructions
+ Added support for 4x3 aspect ratio, see installation.txt for install instructions
+ Added advance loadout panel uses, change your team color & more control of the model

posted about 9 years ago
#837 HUD editing: short questions, quick answers in Customization
b4stianStaticVoidhttp://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?
Classloadoutpanel.res

ty ty

posted about 9 years ago
#19 voidHUD2.0 in Customization
skillnotHelp. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/

i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home

posted about 9 years ago
#827 HUD editing: short questions, quick answers in Customization

http://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?

posted about 9 years ago
#16 voidHUD2.0 in Customization
omnivoidhud.huds.tf
Yep yep

Which one of you little boys downfragged me show yourself

ty ty

Also, it looks like someone just went through the whole thread downfragging everyone, so don't worry about it.

Also, if I were to release updates, such as I've already have for custom crosshairs, 6v6 and normal scoreboard options, etc, would I have to request the change through you, or is there a way to edit my own HUD.tf page?

posted about 9 years ago
#117 How did you come up with your name in Off Topic

I used to mess around in Java a lot, so I just stole my name from the "public static void main(String[] args)" statement

posted about 9 years ago
#5 Moozhud (MubHud 2) in Customization

You really need to add a % to the medic uber charge.

It's hard to judge your charge simply off of the charge bar online

posted about 9 years ago
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