TangenT
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SteamID64 76561198211278067
SteamID3 [U:1:251012339]
SteamID32 STEAM_0:1:125506169
Country Canada
Signed Up September 27, 2017
Last Posted October 1, 2023 at 10:43 PM
Posts 45 (0 per day)
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#88 On NATF2's Future in TF2 General Discussion

https://twitter.com/kaidus_/status/1131779306718453764

posted about 5 years ago
#18 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Double Elimination FinalsThe Upper Bracket (UB) team will start off with one “map win” in the Bo5. The UB team will also get to choose 3 of the remaining maps, while the Lower Bracket (LB) will only choose one map for the finals.

For the LB team to win, they need to win three maps, whereas the UB only needs to win two maps (since they start with one win already.)

This completely defeats the purpose of a double elimination bracket. The point of having a double elimination system is that you must lose two matches, where each match is played with identical rulesets, circumstances, etc. In the system described above, the team coming into grand finals from the loser's side does not even have the opportunity to play the winner's side team on an even playing field.
The only other competitive esport I follow is Super Smash Bros. Melee, but I can still draw examples from the game. It is very common to have Player A beat Player B in winners finals, then Player B returns to grand finals with adjustments and adaptations and double eliminates Player A. It is also common that Player B wins the first match of grand finals, then Player A makes their own adjustments/adaptations and defeats Player B in the bracket reset. With the above system, you are essentially removing the value of having the second opportunity that comes with a double elimination bracket, since you come into grand finals with a massive disadvantage, and, even in the case where the loser's team wins, you've removed the opportunity for the winner's team to make their own changes.

I don't see the problem with a standard Bo3 stock double elimination grand finals. It's the only fair system.

posted about 5 years ago
#8 Nuketown drops into Invite in News

swap paddie and ash

Edit: just classes I didn't mean paddie roamer necessarily

posted about 5 years ago
#14 Smash Bros. TFTV Edition (Discord server) in Other Games

im sorry im not good i apologize for my ego please forgive me, im just sale m

posted about 5 years ago
#9 ETF2L Season 31 Premiership preview in News

TF2 is currently in its phattest state.

posted about 6 years ago
#118 Crossbow is still dumb in TF2 General Discussion

https://twitter.com/shadetf2/status/983798996589334531?s=20

posted about 6 years ago
#7 Insomnia63 Invite Group preview in News

i want froyo to win from losers

posted about 6 years ago
#1 Team status HUD Element in Customization

I posted about this 5 months ago: http://www.teamfortress.tv/43772/casual-and-competitive-player-hud-element#1

Valve implemented it with today's update.

A minor thing compared to the brilliance of this update, but still very happy

posted about 6 years ago
#17 TF2 Pro League announced in News

The prizes and incentives and the rank system are all amazing, but all I want is to actually be able to play a lot of pugs where people try and the games are competitive, and I think this should fill that void. Hope to see everyone this afternoon!

posted about 6 years ago
#11 froyotech dominate Se7en, book ticket to Grand Finals in News

To my understanding, food poisoning only lasts max 24 hours. I still have hope we'll get the grand finals we've been waiting for.

posted about 6 years ago
#4 2018 Copenhagen Games announced in News

It'd be cool if an NA team went like Swelan

posted about 6 years ago
#16 Invite recruits Hooligans For Hire in News

Go Shylo!

posted about 6 years ago
#6 froyotech parts ways with sigh, acquires yomps in News

:)

posted about 6 years ago
#3 Casual and Competitive Player HUD Element in Customization

Thanks so much for the info! I'll see what I can do

posted about 7 years ago
#1 Casual and Competitive Player HUD Element in Customization

Hi everyone,

Just a quick question, does anyone know how to get that hud element in casual and competitive matchmaking with all the players on all servers. For clarity, I mean the thing at the top that has the classes dead and the players up are just a black profile.

Any help would be greatly appreciated!

posted about 7 years ago
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