Pretty sure maps and cosmetics are updated by their creators so I don’t think Valve did anything besides the client crash and push the update.
Account Details | |
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SteamID64 | 76561198057233847 |
SteamID3 | [U:1:96968119] |
SteamID32 | STEAM_0:1:48484059 |
Country | United States |
Signed Up | October 19, 2015 |
Last Posted | June 19, 2025 at 7:57 PM |
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Monitor | Apple Imac |
GritomaOpen Threads
I think for a few reasons. One, Open no longer is a huge division, but instead three separate divisions. Of course, the thread is still one giant thread but still, there's less for people to talk about, cause they just won't know/won't care what's going on in other divisions.
Second and I think this is the bigger reason but the majority of the people I've played with in NC, Amateur, IM, and even now some in main, just don't check, know, or care about tftv the site, so they are less likely to participate in discussions, even if it did pertain to them.
-metalworks
+freight or yukon.
freight is still in dm server rotation so thats gotta mean something right? Also are the trains on freight random or on a constant timer?
https://www.youtube.com/watch?v=ulAePCqGbJ8
I know a lot of people here aren't a fan of McVicker but its not him reporting it (someone else) and its not incredibly promising so there's not much reason to lie about it.
Tldw
Essentially it is a Cease and Desist as Valve had no idea any of these projects were going on, and they were using Source Code unofficially causing Valve to freak out. Part of this problem is due to the fact there has been no official way to mod-tf2 / distribute it, causing to things being used without Valve's ok + its apparently difficult to contact the correct person to get a Source Code licenses. Once Valce caught wind of it they sent it to their legal dept and sent out a C & D.
The 'good' news is that they might be willing to let these projects continue under some form with Valve's permission, in something similar to how the l4d modding scene works. Of course its relying on Valve to actually do something, and for modding communities to propose what they'd like from valve to continue their work.
That being said I'm not an affected modder nor do I have any official knowledge that this is correct outside of the McVicker video so someone else (Mastercoms) could probably explain the situation better.
TBF the original post didn't talk about the length of the grand final, nor did it talk about halftimes or weekend tournaments. Just that map advantage sucks and the UB winner should only get a map pick advantage in the pick ban process. This would make GFs longer on average actually, so this grand finals take too long isn't even really relevant.
Also GFs taking too long is only a problem for invite as everyone else just does a Bo3, so its not like this a huge problem and its only gonna affect 12 players max each season (who happen to be the most dedicated to playing this game).
And if you're gonna suggest that players can give up a weekend to play GF + all other playoff matches, then idk how you can't assume that they can stay up late (which they already do routinely to scrim) one night of the season (assuming they make it to GF's in the first place).
Everyone on witness actually went insane, major congrats to them.
When was the last time the team that won UBF didn't win Grands?
Regardless of the outcome, huge shoutouts to Jarret, Space Ghost Coffee, Sandblast and Dolphin, for creating the best pre-game content I've ever seen.
Pick this guy up! He's got the talent and the drive, to thrive in main!
Casting Sweaty Spaghetti vs Class 2-B on twitch.tv/mariomanzawe with Mario, Grape, Tcmano and Omarmxbee
Casting Xylophone vs pl1 on twitch.tv/gr4p3 with grape and omarmxbee
Hey, my team (-rep) is looking to pick up a demo and pocket scout for the upcoming RGL season (s9). While we definitely are a friend-team, we plan to grind and play high IM and aim to make playoffs but depending on the pickup we're open to playing (low) main.
Current Roster
Pocket Scout: You??? (Maybe Chronos)
Flank Scout: Grape
Soldiers: Omarmxbee/Tcmano
Demo: You???
Medic: Enderthefrog
We practice normal times 9:30/10:30 est and we are open to demo reviewing. Please join if only to experience the craziness that is Omar.
Discord: Tcmano #9561
Steam: https://steamcommunity.com/id/tcmano
Finally, I can play scrims and yell at my team on the train! Thank you Valve!
Actually, though does look sick, and considering you get your whole steam library from the get-go and it is not like it's gonna be dependent on exclusives like Nintendo, Sony and Xbox are.
Edit: though it does look like you're gonna have to pony up to play any big game cause the lowest-end model only has 64 gigs. Some games require more than that and the price increase between the two models is kinda steep. Regardless a cool idea.
Perhaps not a change to established maps but to newer maps (or if these staple maps were still in active development), but making areas have more distinguishable props for callouts could be nice. Really only a factor when people are learning new maps but it'd be nice.
They gotta re-do the NA Fantasy draft cause mirror man is worth like 3k more now at least. Really is an end of an era to see arekk leave though, mans been with froyo since s24, 14 seasons straight.
What about people who have multi-classed in invite? Like what if I really want ash/botmode on scout, or zilly on soldier? Is that the same price?