Smesihttps://www.youtube.com/watch?v=Tjw3X8RQQlA
I think he is rather asking for technical side of spectating though.
Account Details | |
---|---|
SteamID64 | 76561198056572735 |
SteamID3 | [U:1:96307007] |
SteamID32 | STEAM_0:1:48153503 |
Country | Rainbow Nation |
Signed Up | July 26, 2016 |
Last Posted | January 23, 2020 at 6:15 PM |
Posts | 35 (0 per day) |
Game Settings | |
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In-game Sensitivity | 1.5 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
500 |
Resolution |
1920x1080 |
Refresh Rate |
165hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G203 |
Keyboard | Logitech G413 |
Mousepad | SteelSeries QcK+ |
Headphones | HyperX Cloud Stinger |
Monitor | AOC 24G2SPAE |
Smesihttps://www.youtube.com/watch?v=Tjw3X8RQQlA
I think he is rather asking for technical side of spectating though.
ThorinAnyone from Team Fortress 2 who can give me insight into how spectating was done in that game?
Team Fortress 2 is already losing players (we already lost more players than we gained during summer) and practically nobody plays matchmaking.
If Valve won't fix most of matchmaking problems in next update (Scream Fortress/Pyro update) I will lose hope that MM will eventually work in TF2. Maybe they should even allow F2P to play matchmaking, it would certainly increase a number of players playing matchmaking.
Valve can't wait now, because if they will wait for another year or two TF2 will die.
I really want to see Team Fortress 3 based around 6v6 competitive with working matchmaking on release, better optimization and graphics, but it's not gonna happen, because Valve doesn't make games anymore, they make money now (and VR, but that is only expensive gadget right now).
I don't usually listen to that kind of music, but the beat is nice, decent song.