Thermite
Account Details
SteamID64 76561198118389766
SteamID3 [U:1:158124038]
SteamID32 STEAM_0:0:79062019
Country New Zealand
Signed Up March 28, 2016
Last Posted January 21, 2020 at 4:37 AM
Posts 20 (0 per day)
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#20 Medic's Primary Problem in Videos

Paulsen had a fantastic idea for nerfing crossbow, I had a pretty similar idea but never really shared it and didn't have as clear of an idea of how it could work unlike Paulsen (https://www.twitch.tv/videos/336554402?t=01h14m39s fantastic conversation from here). He had some other fantastic ideas to go along with it all in the vod. The problem with the crossbow is that the healing is instantaneous. Every other healing item heals at a rate like the Medigun, dispenser etc. This along with lowering the amount it heals for I reckon would make it a much more balanced weapon without being disgustingly overpowered. Having it heal at the same rate a level 1 dispenser heals at might be a good start.

Instead of loosing a 1v1 with a scout cos they got a lucky arrow shot at them, they would only heal a small amount in the time it took you to reload and shoot, while still retaining the ability for them to retreat and re-heal. It would still keep it usable enough for pocket rollouts etc as well.

Obviously the crossbow needs a nerf, too ingrained in the meta to be banned, and needles are just bad so need a buff (dunno how though).

Just my 2c.

Great video though Nursey.

posted about 6 years ago
#7432 stream highlights in Videos

https://clips.twitch.tv/PlacidSpookyQueleaPJSugar

posted about 6 years ago
#3 koth_waterton in Map Discussion

Have had a bit of a run around.

The water tunnel is very easy to get stuck on randomly and is hard to enter. It needs widening and clipping so that it can be walked into easily for it to work.

Obviously still alpha but needs a few health and ammo packs. A good place for larger ones could be around the water area.

This is a weird corner https://imgur.com/W8OIFuk.
Random overhang https://imgur.com/TwOsYNp.

Point has potential for lots of clipping issues on the top, especially the tiny nipple which will swallow splash. Have you considered being able to cap on top as well like bagel?

An opening here https://imgur.com/IfI9zyZ might be nice. Even better might be to shift over the sewer as well as the corridor https://imgur.com/IcFaDjK.

I felt that all the 2 sides of the rollouts could be better connected, as like viaduct, so that you can change the side you want to go out of if you want.

Here is a small album with some additional images and things that I think could be improved https://imgur.com/a/loPw42Z.

Nice simple geometry which I think has the potential to work well. Keep it up!

posted about 6 years ago
#31 Post a Medic demo, get a video response in Mentoring

This is an open scrim, ozfort. Name in game is Thermite (medic). Many thanks Slin!

https://stv.qixalite.com/20170528-0530-cp_snakewater_final1.dem

posted about 7 years ago
#379 TF2 benchmarks in TF2 General Discussion

CPU: AMD FX 6300 @ 4GHz
GPU: AMD R7 360
Resolution: 1680*1050
Fullscreen

UBUNTU 14.04 - AMD Proprietary Driver v15.2

Comanglia's Config

Shadows on (medium)
Gibbs off
Ragdolls off

No explosion smoke script - http://www.teamfortress.tv/25647/no-explosion-smoke-script
Bullet dust removal script - http://pastebin.com/tWMVynL2

2639 frames 23.839 seconds 110.70 fps (9.03 ms/f) 7.306 fps variability
2639 frames 24.019 seconds 109.87 fps (9.10 ms/f) 6.573 fps variability
2639 frames 24.214 seconds 108.98 fps (9.18 ms/f) 6.014 fps variability
AVERAGE 2639 frames 24.024 seconds 109.85 fps (9.103 ms/f) 6.631 fps variability

-default -autoconfig (Explosion and bullet dust scripts disabled, fps config disabled)

2639 frames 30.531 seconds 86.44 fps (11.57 ms/f) 5.359 fps variability
2639 frames 31.061 seconds 84.96 fps (11.77 ms/f) 4.945 fps variability
2639 frames 30.853 seconds 85.53 fps (11.69 ms/f) 5.114 fps variability
AVERAGE 2639 frames 30.809 seconds 85.643 fps (11.677 ms/f)

Additional notes: running on an SSD

Windows 7 AMD Crimson Driver v16.11

Comigilas Config
Shadows on
Gibbs off
Ragdolls off

No explosion smoke script - http://www.teamfortress.tv/25647/no-explosion-smoke-script
Bullet dust removal script - http://pastebin.com/tWMVynL2

2639 frames 25.138 seconds 104.98 fps (9.53 ms/f) 6.731 fps variability
2639 frames 25.040 seconds 105.39 fps (9.49 ms/f) 6.530 fps variability
2639 frames 24.985 seconds 105.63 fps (9.47 ms/f) 6.580 fps variability
AVERAGE 2639 frames 25.054 seconds 105.333 fps (9.497 ms/f) 6.6137 fps variability

-default -autoconfig (Explosion and bullet dust scripts disabled, fps config disabled)

2639 frames 34.209 seconds 77.14 fps (12.96 ms/f) 6.193 fps variability
2639 frames 33.300 seconds 79.25 fps (12.62 ms/f) 5.780 fps variability
2639 frames 33.479 seconds 78.83 fps (12.69 ms/f) 5.670 fps variability
AVERAGE 2639 frames 33.663 seconds 78.407 fps (12.757 ms/f) 5.881 fps variability

Additional notes: laptop HDD, reasonably new install (2 months)

posted about 7 years ago
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