Seinfeldwhile this video is fighting game focused, the concepts are demonstrated to make sense with other games in the video and can easily be applied here.
That video was already posted, and it doesn't actually address any of the issues that medic currently has, nor does it actually give good justification as to why needles need a buff, it just says that buffing things usually "feels" better and people don't play perfectly balanced games because they are potentially boring. The first claim in probably true, the second one is more of a joke though because chess fucking exists.
The video has many problems with it and does a lot of hand waving of issues to justify its main point, and I mean that's fine, but to look at the video and somehow assume that it is just all correct without him actually justifying anything is kinda stupid. Hell it doesn't even talk about the concept of power creep in a video about balance.
Like fuck, only buffing things is exactly why medic is in such a bad spot right now, all valve has done to medic is buff it and its kit over and over again without actually considering the issues and because of that we have ended up with the scout speed arrow mess we have now. Think of what would have happened if valve decided to just buff the medigun and kritz to the same broken level that the QF used to be at, it would have totally changed the face of the game into something that is no longer TF2, or at least not what TF2 at its core used to be. And sure thats not objectively a bad thing, but to say that power creep isnt an issue that people should be worried about is just silly, especially in a "competitive" (good joke) game. What would CS be like if valve decided to just buff all pistols to the level of the OG R8? What would Dota be like if they ONLY buffed heros? I could go on, but the point is the same. Buffs are not the end all be all of solutions, and he even says in the video that one of the best changes for SF4 was a nerf, but then he immediately hand waves it away with how shitty the SF5 nerf was.
The message of the video SHOULD be "Well thought out game mechanics make for better games", not "Nerfs are bad, we only buff".
Seinfeldbuffing the shitty weapons will in its own way make the equip rate of these "basically stock" weapons go down. recommend watching the video in full
Are we looking for a more balanced medic experience or are we looking to make equip stat numbers look neater in graphs?