Tino_
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SteamID64 76561198020662852
SteamID3 [U:1:60397124]
SteamID32 STEAM_0:0:30198562
Country Canada
Signed Up August 17, 2012
Last Posted February 7, 2023 at 12:43 PM
Posts 1846 (0.4 per day)
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#16 Thoughts on wallbugging? in TF2 General Discussion

Why is this suddenly an issue now? Sollys have been using geometry clips like this for close to 10 years now and it's one of those things you just look for on most maps.

posted about 6 years ago
#14 buddy meter in Off Topic

https://buddymeter.com/quiz.html?q=rusJ5or

posted about 6 years ago
#29 Medic's Primary Problem in Videos

I might be going a little hard with the changes sure, but its no secret that I fucking hate the thing. Been bitching about it for years at this point.

posted about 6 years ago
#21 Medic's Primary Problem in Videos
Seinfeldwhile this video is fighting game focused, the concepts are demonstrated to make sense with other games in the video and can easily be applied here.

That video was already posted, and it doesn't actually address any of the issues that medic currently has, nor does it actually give good justification as to why needles need a buff, it just says that buffing things usually "feels" better and people don't play perfectly balanced games because they are potentially boring. The first claim in probably true, the second one is more of a joke though because chess fucking exists.

The video has many problems with it and does a lot of hand waving of issues to justify its main point, and I mean that's fine, but to look at the video and somehow assume that it is just all correct without him actually justifying anything is kinda stupid. Hell it doesn't even talk about the concept of power creep in a video about balance.

Like fuck, only buffing things is exactly why medic is in such a bad spot right now, all valve has done to medic is buff it and its kit over and over again without actually considering the issues and because of that we have ended up with the scout speed arrow mess we have now. Think of what would have happened if valve decided to just buff the medigun and kritz to the same broken level that the QF used to be at, it would have totally changed the face of the game into something that is no longer TF2, or at least not what TF2 at its core used to be. And sure thats not objectively a bad thing, but to say that power creep isnt an issue that people should be worried about is just silly, especially in a "competitive" (good joke) game. What would CS be like if valve decided to just buff all pistols to the level of the OG R8? What would Dota be like if they ONLY buffed heros? I could go on, but the point is the same. Buffs are not the end all be all of solutions, and he even says in the video that one of the best changes for SF4 was a nerf, but then he immediately hand waves it away with how shitty the SF5 nerf was.

The message of the video SHOULD be "Well thought out game mechanics make for better games", not "Nerfs are bad, we only buff".

Seinfeldbuffing the shitty weapons will in its own way make the equip rate of these "basically stock" weapons go down. recommend watching the video in full

Are we looking for a more balanced medic experience or are we looking to make equip stat numbers look neater in graphs?

posted about 6 years ago
#18 Medic's Primary Problem in Videos
NurseyI already mentioned in the video the crossbow still needs a nerf while buffing the other weapons (I recommended to half the healing it currently does to match the damage it does to enemies). I don't like your idea on how to handle the weapons because the syringe guns still suck ass. I like to think I'm pretty good with those weapons and I greatly understand how high the DPS is on those things. It doesn't knock away the fact they have terrible reg, are difficult to aim, and no matter if you nerfed the crossbow to not have passive reload and not build uber, NO ONE would run a syringe gun because the healing is still way better.

Sure, but my question is WHY do needles need to be made better? The fact that they are hard to use and have kinda shitty stats is, IMO, a good design choice. Med isnt supposed to be able to deal with shit easily and is not supposed to be able to put out good DPS or farm kills, that idea is the antithesis of the class itself, and to say that no one would use needles over the bow if you brought it down to release levels is not really right, because the bow was really bad on release and worse than needles without question.

Like personally what I would do to the bow is;

Min-Max healing of 35-75
No passive reload
Reload time of 3 seconds (up from current 1.5)
No uber build

This keeps it half viable, but it really harms you if you are not good with it and IMO would make needles a safer choice due to the consequences of not being good with the bow.

Invite and high skill meds would probably stick with the bow because healing util is amazing but it would no longer be a must have or must use.

posted about 6 years ago
#11 Medic's Primary Problem in Videos

My question is why can't we both nerf the bow AND buff needles at the same time? Yeah needles are shit and they do need help, but bringing them up to the absurd level that the bow is at is not the solution.The bow is literally already the best weapon in the game, on the most OP class in the game. So lets give that class 3 more totally game breaking weapons to said class? This doesn't sound like a good solution to me...

I have been saying from day one that we should revert bow to something close to what it was on release with maybe a few minor tweaks, and at the same time buff the firerate/damage of needles while maybe (this is a very big maybe) giving them some additional util, because they are not actually terrible weapons in their current form. They work really well for what they are made for and IMO they compliment the medics general kit and philosophy pretty well, the issue is that obviously the bow is just broken to absolute fuck.

Ohh also remove scout speed.

posted about 6 years ago
#11 midas tf2 mid/high invite scout s30 in Recruitment (looking for team)

HES BACK.

Now if only he could make a post as well as he can click M1 on things...

posted about 6 years ago
#4 Splitgate Arena Warfare in Other Games

I have an extra alpha key is anyone is possibly interested. Send me a DM if want.

Given out.

posted about 6 years ago
#510 TF2 benchmarks in TF2 General Discussion

Oh fuck the 9900's actually came in finally?

posted about 6 years ago
#4 morsca is tribute to team in TF2 General Discussion

?

https://static.planetminecraft.com/files/resource_media/screenshot/1716/banhammer10982604.jpg

posted about 6 years ago
#8 spooky website thread in Off Topic

I mean if people want something actually spooky there is that site with the blackbox recordings of passengers during plane crashes...

posted about 6 years ago
#111 Crouching while rocket jumping in TF2 General Discussion

Legacy Code

https://www.youtube.com/watch?v=DnGBSy8xYQM&feature=youtu.be

posted about 6 years ago
#4 buy a modmic, find love. in Off Topic

Not sure whats better, the fact that modmic is using a shitpost as an ad, or the fact that myles can post a shitpost without it being a shitpost.

posted about 6 years ago
#23 Phone Homescreens in Off Topic

https://imgur.com/a/O2yFlpK

posted about 6 years ago
#53 witch hunts within the community in The Dumpster
FLIGHTmystlSyph, I honestly can't be bothered to explain to you how different those two things are.

And I'm not personally getting angry or offended, but I can still recognize that someone from the group the joke is about can find it offensive.
Both of these have been used to loose the effect of the insult like how the LGBTQ+ community has reclaimed the word queer. The fact is when someone of Jewish background uses jokes about the Holocaust it looses the stigma used for it.

Dude, you are actually a fucking moron.

posted about 6 years ago
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