Please dont wake me up from this dream
Account Details | |
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SteamID64 | 76561198020662852 |
SteamID3 | [U:1:60397124] |
SteamID32 | STEAM_0:0:30198562 |
Country | Canada |
Signed Up | August 17, 2012 |
Last Posted | February 7, 2023 at 12:43 PM |
Posts | 1846 (0.4 per day) |
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Mouse | G502 |
Keyboard | Keycool RGB 10keyless |
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Headphones | AKG 550 |
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unless the server has the command enabled, no there is no way to turn fullbright on
you have mat_fullbright set to 1 in your cfg somewhere but this command is restricted in online servers so it doesnt work.
Not to flame, but that crosshair placement
OwenAnd even if that's not the case, there's no way valve would make the game free without realizing the potential consequences and preparing for them.
You say this, yet MyM was somehow pushed to release.
Literally the only redeeming thing about this new meme is how short the games are.
https://i.imgur.com/n9Ce4IJ.png
I really only use spotify for like 10%-15% of my music
https://clips.twitch.tv/SoftMiniatureElkKappa
Chat logs??? HELLO????
tenaciousg
No question, but i doubt very many people remember who he was.
I have no clue how good they actually are, but they are bumping the LFT with fucking cake recipes. Literally all you need to know.
zandaTheMackey5IIRC there was this azNMax guy in ETF2L who was cheating in Div2 or so before my time. He then used some other french guys account to play High in Season 24 in F2's team and even made playoffs. I can't say for sure if he was hacking in those matches as well but it was fishy nonetheless and resulted in his team ( http://etf2l.org/teams/26971/ ) getting disqualified.didn't quad get false banned?
Yes
I'd say the one difference is the fact that TF2 is a vertical game, whereas CS is not. TF2 players are used to abusing but also looking for verticality in maps but this is something that is not as common in CS. In that way the Olaf boost broke things way worse then the wallbugs do.
The silos were 100% not intended considering you can void our your FOV when on top of them.
But even assuming that all previous clips were intentional, I don't see any difference between those and using a clipbrush clip. If anything the clipbrush ones are actually worse to use because you have to lock your view and directional input to make them work.
Yeah sure it sucks to get dropped or forced by it, but once it happens to you it should not catch you out again. If it does that's on you, not the clip.