Twiggy
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SteamID64 76561197981944988
SteamID3 [U:1:21679260]
SteamID32 STEAM_0:0:10839630
Country Tonga
Signed Up April 19, 2014
Last Posted October 13, 2024 at 6:44 PM
Posts 1565 (0.4 per day)
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Mouse Razer Copperhead
Keyboard Packard Bell wireless AA powered
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#54 Feedback from people who don't use mastercomfig in Customization

I think you keep doing a good job and the current instructioins are all very clear.

mastercomsI understand that you want to dig into the files but most users do not. But I'm still going to be releasing a manual package for those who do.

Is that part of the new doc?
I was thinking it could be another page under 'Customizations'

posted about 4 years ago
#166 Formula 1 Megathread in Off Topic

isnt this the dead season anyway with all the new regulations next year

posted about 4 years ago
#17 LOEK in Other Games

any fps with projectiles is good (except fucking shootmania)

posted about 4 years ago
#49 Feedback from people who don't use mastercomfig in Customization
mastercomsYeah, I learn more about the game, listen to feedback, test things, etc that make the config better with updates.

All of those are good things, and you should definitely keep on doing that as long as it is your interest.
However, as an average joe, my train of thought is simple : game runs like shit without your config -> game runs fine as soon as I install your config -> no more problem -> no need to update

mastercomsAlso could you go into more detail about what's being obfuscated here

You said most of the config is commands. But if I wanna read what it is doing, I must either use GCFScape or browse your files on github (+ figuring out which are actually used in the preset I chose). So if for whatever reason i want to tweak a setting it gets a bit more complicated than just opening a text file.

mastercomUltimately, I think this is a mindset issue with how the config is currently structured. For your example, your first instinct was to dig through the VPK in order to change the interp for sniper, where you could have used the framework for changing interp (snapshots_balanced) in user/sniper.cfg, as in the documentation.

This is exactly what I'm talking about and witness at work. You create something really complicated (vpk + knowing the framework) so that the user does not have to edit one text file.

Also, online documentation is a good thing, but the regular user downloads the vpk thing, and then relies on your website to figure out how that works. compare that to an archive with a readme file, or text files with comments.

Last point, in https://docs.mastercomfig.com/en/stable/customization/custom_configs/, there are bits about a tf/cfg/user folder I believe is obsolete.
If so, there you get a prime example of the hassle of maintaining separate doc and code that can lead to discrepancies (and also more work for you)(Comanglia talked about that

PS : I didnt read all the replies on this thread, apologies If I made a mistake or stated smth already said

posted about 4 years ago
#46 Feedback from people who don't use mastercomfig in Customization
mastercomsmastercomfig updates very frequently

who here as a player goes through the hassle of updating a graphics cfg?
Isnt it like with huds when you update when an update broke it?
As a satisfied mastercomfig user I didnt update it for like 2 years (and used chris wayyy after it was unsupported too lol)

mastercoms It has lots of other modifications within TF2's script files which can only be loaded in the custom folder

but at its root it's still commands in some cfg files isn't it?

I agree with the others asking for text files and no config_c.cfg. What you do with the VPK and class configs renamed, etc.., reminds me of people at work making wrappers above open source libs and scripts above buildsystems "to make it simpler", when all it does is obfuscating things away.

posted about 4 years ago
#18 Which Side of Viaduct Do You Prefer? in TF2 General Discussion

I can't jump left so I prefer the side with cliff on right

posted about 4 years ago
#3 karnax and crew become extremists in Season 35 in News

finally someone who gives real answer to the tftv journalist instead of one line memes

posted about 4 years ago
#21 NVIDIA and ASUS team up for 360hz monitor in Hardware

so the point of having such a high refresh rate for csgo is to see someone peek a door 5ms sooner when human reaction time is at least 30 times that value with a variance from test to test of like 4 times the value?

posted about 4 years ago
#14 MAJOR TF2 update for 12/16/19 (Smissmas 2019) in TF2 General Discussion

wickedplayer494 playing with our feelings again

posted about 4 years ago
#10 The biggest nerd essay (also quitting lol) in Projects

Upon meeting you, you made me feel involved and benefit from your positive vibes, even though I did not know you much. So good luck in your endeavors!

posted about 4 years ago
#7 my 3 year competitive tf2 and faceit anniversary. in TF2 General Discussion

would you say that it was the game which made you feel regret/bad, or the community?

posted about 4 years ago
#9 Why does Source games netcode feel wrong? in Q/A Help

just because the general architecture or features are the same, does not mean the code is the same and has the same performance.

this feeling about tf2 could be related to some "critical" events in tf2 like getting stabbed or head shotted where the player is very aware when he gets screwed whereas in quake there are consistant hitboxes and no head shots.

posted about 4 years ago
#3 broken sata connector in Hardware

good luck with that.
the good method needs a solder bath or one of those oven-like machines for boards.

bad ways can be epoxy or iron + wick. You may need a powerful iron as these boards have lots of layers and dont take heat too well + if you keep the iron too long you can lift the traces off the pcb

posted about 4 years ago
#44 Why crossbow is bad for TF2 in TF2 General Discussion

just make a one night cup with vanilla + medlocks 2012 style

back then, crit heals mattered a lot more than they do today

@sage I don't know why you bother anymore

posted about 4 years ago
#17 binds in TF2 General Discussion

LolLeRbEArS

posted about 4 years ago
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