WARHURYEAH
Account Details
SteamID64 76561197996833775
SteamID3 [U:1:36568047]
SteamID32 STEAM_0:1:18284023
Country United Kingdom
Signed Up October 9, 2012
Last Posted November 22, 2024 at 1:37 PM
Posts 1018 (0.2 per day)
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1600
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1920x1080
Refresh Rate
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Hardware Peripherals
Mouse changes everyday
Keyboard changes everyday
Mousepad steelseries qck heavy, ketchup infused
Headphones logitech g pro x headset (it sucks)
Monitor some 240hz monitor (acer predator)
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#349 cp_logjam (5CP) in Map Discussion

It's not your fault really, I still don't understand why ETF2L include maps that aren't complete/RC, if you add a map that's in beta to a map pool PLOT TWIST IT MIGHT NOT BE RECEIVED WELL.

Not only that but the massive hype the EU double mix circlejerk gave it was also really bad for the map, especially as everyone was thinking it was amazing when again, people in double mixes won't always try and there's no consequence for losing, you won't find out how shitty pushing or holding various sections of the maps are because nobody is trying to win that bad.

It's probably best to just ask tf2pickup.net to add a newer version in rotation and still talk to the double mix guys to get some more feedback, just take it with a pinch of salt when someone says x is good but y is fucking terrible..

logjam not being in the map pool is probably the best thing that could have happened to the map as now you won't be rushing to "fix" shit to make it play better for the new season.

posted about 9 years ago
#31 Muselk shouts out competitive in TF2 General Discussion
KevinIsPwnFor anyone curious, the newbie mixes group has acquired over 300 new members since this video was posted. While this is very exciting... PLEASE COME COACH ON FRIDAY. ALL OF YOU.

Is it NA only?

How do I do dis?

What time?

posted about 9 years ago
#14 Mirelin is Retiring. in TF2 General Discussion

Oooooh mirelin :(((((((((((

posted about 9 years ago
#184 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events

nobody says it does work, their management system seems to suite a small company which valve isn't anymore. same type of problems apply to dota2 & csgo (ghost walking, tek9, smokes, hit reg, server issues, pathing, half finished features).

i agree that they should really prioritise performance, bug fixes, balancing etc. with source 2, especially as Overwatch is trying to gun for TF2 (which might be the renewed interest in matchmaking), you can't really expect such inconsistent performance on a game this old.

Matchmaking can work, however, I don't know if Valve realise how much work it's going to take to make a working 6v6 system. CSGO and Dota2 public to competitive is pretty much identically bar a few excluded heros and round timers, TF2 has a completely different ruleset, unlocks, class restrictions, maps etc. which they need to address first.

posted about 9 years ago
#181 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events
JimiJamenigmagot something wrong:

there are actually 20 or so people at the moment on the TF2 team

For some reason I remember Robin Walker saying there were only like 4 at one point (I could be totally wrong) so that's actually so great to hear

dont forget about valves management system where you can work on almost any project, you aren't tied down to one game.

not only that but i'd imagine they'd increase in numbers for future features/updates (like this)

posted about 9 years ago
#433 Valve and Competitive TF2 in News
AntaresWhat exactly is up in your ass, Demarini ?

probably a pyro main

posted about 9 years ago
#56 Valve and Competitive TF2 in News

IM SO ERECT IT HURTS

posted about 9 years ago
#337 cp_logjam (5CP) in Map Discussion

Cave doesn't need to be changed, there's nothing wrong with it, I like how it plays out as it gives a very good alternative to pushing mid and 2nd.

So far on middle this is the best change atm, however, again it's going to be mega difficult to push with all these stupid sniper sight lines, not only that but as I mentioned in my stream defenders can gain way to much intel and spam time on the enemy before they can even start to get close.

I'll say this for like the 89th time, you are changing way to much just because a few people whine about how difficult x is in the map, people that are complaining that shutter on last is hard to push? The same thing partially applies to gullywash shutter and badlands last.

Main thing is this map is being changed so much that there isn't time for metas to really settle on the smaller sections of the map.

To me the only thing that needed fixing was middle, some sightlines and a few tweaks at last, but you seem to change loads of stuff just to please everyone.

posted about 9 years ago
#15 Behind the Scenes: TF2 Production in News

seeing this makes me more upset that the efforts of these people aren't more wildly recognised in tf2, the effort and dedication is incredible, thank you.

posted about 9 years ago
#22 I'm Making Steam Avatars in Off Topic

joined and invited,

can you draw me?!

posted about 9 years ago
#13 New Zowie ZA in Hardware

i would give a testicle for ones of these, only reason why i dont have an FK is because it doesn't feel comfortable and this has a similar shape to the AM.

posted about 9 years ago
#58 Post the hardest you've been fucked in TF2 in TF2 General Discussion

https://www.youtube.com/watch?v=D2QjYAI5S-Y

posted about 9 years ago
#9 harb spits on the floor in TF2 General Discussion

was it inside or outside?

posted about 9 years ago
#42 Star Wars: The Force Awakens in Off Topic

I am incredibly erect.

posted about 9 years ago
#9 GTA 5 in Other Games

It runs really, really well. I'm so happy it's not like GTA4 on PC.

posted about 9 years ago
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