Congrats to ML | Pops for winning the unusual hat giveaway for our Grand Reopening event! Thanks to everyone that played this weekend. I had a lot of fun and am glad to be back. I look forward to pugging with you all!
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SteamID64 | 76561197988056771 |
SteamID3 | [U:1:27791043] |
SteamID32 | STEAM_0:1:13895521 |
Country | United States |
Signed Up | October 13, 2012 |
Last Posted | May 17, 2020 at 8:36 PM |
Posts | 125 (0 per day) |
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We are getting closer to the grand reopening event this weekend, which features an unusual hat giveaway. For each friend that you invite to the Power Pugs group, you will gain one additional entry for the giveaway. All friends invited by Friday, May 15th at 12am EST will be counted.**
I look forward to seeing you all this weekend.
**You must also participate in at least two pugs during the grand reopening weekend event per the original post.
jemondman where tf cp_chad_a14........................................
I am just getting back into the game and don't know a lot of these maps. I followed RGL's lead when choosing maps to start with. Is this a map that should be considered for the list?
Hi TF2 Community!
First off, I hope you are all staying safe and healthy! I wanted to let everyone know that I will be reopening Power Pugs and the grand opening event will be next weekend - May 16th and 17th. In order to celebrate the reopening of this pug group, I will also be giving away an unusual hat. To qualify for the giveaway, you must be a member of our steam group Power Pugs and participate in at least two pugs during next weekends event. We welcome players from all skill levels to participate in our pugs!
A little background about Power Pugs. I created Power Pugs back in 2012 because of my passion for the game, the competitive scene and the community. Since then the group has grown to over 1.5k members and has provided a safe space for all levels of players to participate in 6v6 game play. I gave the group away a few years ago to Wrech and Frenzy, who ran pugs for a while and the last pug they held was in October 2019. The group has been dead since then and I am excited to be back as leader of the group to reopen. I am excited to see old faces and am just as excited to welcome new faces!!
Below I have included some details about Power Pugs, please let me know if you have any questions or suggestions to make the group more successful. Feel free to personally add me on steam here.
Power Pug Rules
- You must have a mic and use your mic in order to participate in pugs. We use mumble for our means of communication.
- Be respectful. We do not tolerate egos, name calling or trolling of any kind. This is a safe place for all members of the community to enjoy the 6v6 competitive experience.
- Excessive off classing is prohibited.
- Lastly, have fun!
Power Pugs Map List
- cp_badlands
- cp_granary_pro_rc8
- cp_gullywash_final1
- cp_metalworks
- cp_process_final
- cp_snakewater_final1
- cp_sunshine
- cp_villa_b15
- koth_bagel_fall_b9
- koth_clearcut_b14c
- koth_product_rcx
Power Pugs will be running the following cfgs and plugins on our server.
Power Pugs also has a "Fat Kid" system in place. This system ensures that all players do get to play. If you are not chosen for the current pug, you are automatically moved into the "Fat Kid" channel and guaranteed a spot in the next pug.
I look forward to playing with you all!
Best,
GayPowerJesus
Feno is a great scout with lots of experience in TF2. Give him a shot. I bet he is even better with his new comp!!
Bump. We have went through all of our current pocket tryouts and are looking for more to tryout this coming week. Add me if interested.
Bump! We are in need of a pocket soldier only now. Add me if interested.
Hey all,
We are in need of a pocket, roamer and medic. We are looking for players that can compete at a high open level.
Roster:
Medic - slicerogue
Pocket -
Roamer - J4V
Demo - GayPowerJesus
Scout - PajamaSam
Scout - litox
Please be available Sunday-Thursday starting between 9-930pm EST.
Thanks for your consideration!
GayPowerJesus - http://steamcommunity.com/profiles/76561197988056771/
Bump because I got a new computer and no longer have to play with 10 fps. Hit me up!
Bump. I would be open to creating a team as well if anyone has interest.
eeehas been playing longer than most open players have been alive
Ha I am only 24...you make me sound like I am ancient.
Hey everyone,
I am Ducky/TimTebow/WhitePowerJesus/DMND/GayPowerJesus....the list goes on and on. I have a ton of experience and have been playing competitive TF2 off and on since it started way back when. I have played in CAL, TWL, UGC, CEVO, ESEA. I am known for being blunt to the point of being rude in this community. I tend to have very strong opinions, but have learned when they are appropriate to bring up and when I should keep my mouth shut. I believe I could bring strong game sense to a team and would love to have a chance to play competitive TF2 again. Oh and I am gay 8===D
Recent experience:
Power Rangers ESEA-O S12 (13-6;1-2 in playoffs/First place in #tf2.pug tournament) - Demo
Power Rangers ESEA-IM S13 (8-8) - Medic
Rump City Bootyheads ESEA-IM S14 (8-8) - Demo
Power Rangers 2.0 ESEA-O S20 (7-4) - Medic/Demo
Other teams that I have been on include: Ace and Vector....way back in the day.
I am open to play any class, although I think I am best at demo and medic. My game sense is a lot stronger than my dm. I am available Sun-Thurs 9pm est - whenever.
Hit me up on steam if you would like me to tryout.
http://steamcommunity.com/profiles/76561197988056771/
Reckoner:
mid
- mid is too spread out, mid fights take forever
- sightlines are too big
- fall damage when dropping down to the mid point
second
- the underpart of second should be taken out
- take out hangover above the doors or at least a couple of them
last
- take out the part you can stand on behind the point
misc
- add more lighting, map seems dark
http://wikisend.com/download/414452/match-20160102-1214-cp_reckoner_a2a.dem
Dross:
mid
- get rid of the train
second
- second is too big aka lots of empty spaces/rooms
- make second open so no strong holds can happen on the second point
last
- get rid of the four barrels on top of the stack
- need access to shoot at the point if someone is backcapping
- shrink the last point area
- make it so people cant stand in door on right side next to resupply and spam last point
misc
- rollout is very long, shorten time to mid
-less small rooms/hallways
-too many flanking routes
- get rid of invisible walls
http://wikisend.com/download/739684/match-20160102-1140-cp_dross_a1a.dem
Idolon -
I just wanted to let you know that Power Pugs will be playing this map on 'New Map Saturday's' this coming weekend 1/2/2016. The map will be played a couple of times throughout the day within our current rotation and we will be taking time after the map is played for players to come give input regarding the map.
WPJ
Power Pugs