Wiggerslam
Account Details
SteamID64 76561198069469779
SteamID3 [U:1:109204051]
SteamID32 STEAM_0:1:54602025
Country Sierra Leone
Signed Up January 24, 2014
Last Posted July 12, 2016 at 9:50 AM
Posts 98 (0 per day)
Game Settings
In-game Sensitivity 2.02 (zoom sens .68)
Windows Sensitivity 6/11
Raw Input 1
DPI
1800
Resolution
1024 x 768
Refresh Rate
60Hz
Hardware Peripherals
Mouse Razer DA Standard
Keyboard Logitech K310
Mousepad Goliathus Alpha Control
Headphones V-Moda M-100 + AntLion ModMic
Monitor a head of cabbage
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#2360 THE GREAT TF.TV CHALLENGE in Off Topic

just chillin in the park, minding my own, when all of a sudden the bæ sneakily snaps this one:

http://i.imgur.com/BJ1Mn7w.jpg

posted about 9 years ago
#2 i55 vlog in LAN Discussion

If this means we'll be getting footage of:

  • pizza box towers
  • benchpressing using fellow humans as weights
  • arm wrestling
  • awkward interviews
  • Sideshow getting wasted
  • semi-naked invite players

I believe the answer would be yes

posted about 9 years ago
#68 alfa to The Last Resort in News
Wholegrainhow will alfa and TLR practice? who will they scrim? will they just show up to LAN with a roamer they've never played with before or put up with 150+ ping rockets?

this genuinely makes me worry about TLR's performance, not even taking into consideration how alfa matches up against the other stellar roamers.

He'll just run 150+ ping sniper to mid on every scrim and practice roamer on LAN alone while everyone's asleep

posted about 9 years ago
#134 Overwatch Event Impressions in Other Games

Yay, stereotypes.
Just go ahead and name him Eddy Gordo.
Add some capoeira moves and ur golden.

Edit: this class is actually pretty sick. Jet Set Radio-style rollerblades and wallrides; I'm sold.

posted about 9 years ago
#7 STVs back to showing unusuals and australiums? in TF2 General Discussion

Is this also fixed for POV demos? I recall it used to work if you're playing your own demos, but when viewing another person's POV, all items would lose their properties (paints, particle effects, etc).

posted about 9 years ago
#2899 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=AL2La3P2__M

posted about 10 years ago
#44 Jenny Death in Off Topic
b33fWiggerslamhttps://www.youtube.com/watch?v=cinJDxLUsNY
just leaving this here
this shit is really good

this music video it's exactly everything I expected it to be.
literally just Andy, Zach and Stefan in a windowless room looking noided af

posted about 10 years ago
#42 Jenny Death in Off Topic

https://www.youtube.com/watch?v=cinJDxLUsNY

just leaving this here

posted about 10 years ago
#41 Jenny Death in Off Topic

literally me right now

posted about 10 years ago
#12 Ultiduo medic carrying in Videos

holy shit Aron

posted about 10 years ago
#4 (Over)editing help: custom scopes in After Effects in Videos
downpourwhatever you do make it clear and simple dont oversaturate it with colours so that the frag/center of the screen are actually visibleMasterKuniI would definitely dump the animation and color adjustment for the crosshair

Might give that a try later today. It'd be far less painful to do/less annoying to watch.
Let's see how it turns out.

posted about 10 years ago
#1 (Over)editing help: custom scopes in After Effects in Videos

Hey guys,

Please note this is a help/suggestion thread thing for the more heavily edited types of TF2 frag vids, so I'm pretty aware it won't appeal to most editors who prefer clean, unedited frags.

As a big fan of massive, over-the-top editing, I have started a small project to showcase cool frags from a couple of friends of mine; one of the things I wanted to be in the movie are custom-made sniper scopes, similar to the ones used by Googler in many of his videos. Here's the one in the 0:23 second mark of this vid, for example:

https://www.youtube.com/watch?v=6aO6a98pz_Y#t=24

I have attempted to do something similar by using After Effects and following the steps below:

1. Downloaded a sniper crosshair in .PNG format;
2. Created an Adjustment Layer using the Ellipse tool;
3. Added the CC Lens effect to the Adjustment Layer, in order to create the scope lens effect;
4. Colorized the adjustment layer to create a sort of gay-ass lens tint effect;
5. Added the .PNG crosshair on the top of the Adjustment layer, so that it also creates the outline and makes it look like a scope;
6. Attempted to animate the whole thing. Due to my own lack of skill and patience, and it came out laughably terrible.

Result:

https://www.youtube.com/watch?v=Q-ZbKqiGzIo

Do any of you guys have any experience in creating that kind of stuff in AE? If so, do you have any tips to share?
Thank you!

posted about 10 years ago
#5 How, Kaidus? in Videos

Arousal is a weird thing.

posted about 10 years ago
#3 Smoothing still frame shots in POV demos in Q/A Help

Hey everyone, just found the answer.
You actually don't need to use smoothing at all – and this seems to be the same technique used by MightyMe in his Red Light/Green Light video (feel free to correct me if I'm wrong guys; that's just what I heard from the friend who showed me how to do it).

You just have to do this:

1. Pause your demo at the desired tick and remove viewmodels;
2. Hit Drive;
3. Hold mouse 1;
4. Press the record button, if you have it binded to a key (in my case I'm using Lawena, so that should be the "P" key);
5. Use your left/right keys to make a linear camera movement while recording.

And that's it. Waaaay easier than I expected.

posted about 10 years ago
#1 Smoothing still frame shots in POV demos in Q/A Help

Hello everyone,
I'm in the process of creating a fragmovie for my team and I need some help. I wanted to create a smoothing shot where the camera moves around while all players and projectiles are standing still. Just as seen in the first shot on this video:

https://www.youtube.com/watch?v=RiE3TtVTljc

Is this achieavable using POV demos? I tried smoothing as seen in the tutorials, but they won't allow me to use just a single tick for multiple camera shots. How I make sure all players are standing still while the camera moves around?

Thank you!

posted about 10 years ago
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