Taking into account all the feedback from here, TF2Maps, and friends, I've made a number of significant changes.
To download the map, click here or on the link in the first post.
Changelog
- Moved the right-most route to point further right and tweaked the surrounding geometry.
- Moved the left most route to point further left and tweaked the surrounding geometry.
- Redesigned the house/closed area from the ground up to be more open.
- Redesigned the catwalk attached to house/closet area - now leads towards point.
- Redesigned spawn rooms and exits.
- Redesigned spawn courtyard to be more open and interesting, and to discourage spawn-camping.
- Redesigned routes out of spawn courtyard to be more distinct.
- Fixed and issue with the point not unlocking.
- Added and repositioned props in point area.
- Added high ground to left side of courtyard.
- Added elements to block overpowered soldier/demo bombs.
- Added elements to better illustrate where jumpers can fly over.
- Added basic props where relevant to player movement/gameplay.
Any further feedback would be appreciated!