https://i.imgur.com/alWEWsj.jpg
https://i.imgur.com/s6NX5QW.jpg
Account Details | |
---|---|
SteamID64 | 76561198125003118 |
SteamID3 | [U:1:164737390] |
SteamID32 | STEAM_0:0:82368695 |
Country | United States |
Signed Up | September 19, 2015 |
Last Posted | May 23, 2021 at 10:17 PM |
Posts | 117 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.27 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie ec2a |
Keyboard | filco majetouch 2 |
Mousepad | hyper x ++ |
Headphones | hyper x cloud 2 |
Monitor | acer 24 in 144hz and dell 27 in 60 hz |
https://puu.sh/EhqWf/2a1b6c52df.png
where do you edit hud_tournament_readymode 1?
https://puu.sh/EgL0j/c8b25eeace.jpg
I'm trying to make a small uber charge percent to put next to the crosshair but it can't move past a certain ypos and gets cut off.
_Kermitduck__Kermityeah this didn't workduck_https://puu.sh/EfxHI/f9028d4d80.jpg
i was able to figure out that the team colors for the tournament spectator ui is controlled by the borders under
TFFatLineBorderRedBG and TFFatLineBorderBlueBG. Where is the part that modifies the gray background that shows when a player is dead?
I'm not 100% sure but I tihnk it's TFThinLineBorder
I'd say try OutlinedGreyBox and the similar ones then, I've not done that stuff in a while so I can't remember exactly which it is.
i used wavesui as a reference and I found out that it's actually TFFatLineBorder
_Kermitduck_https://puu.sh/EfxHI/f9028d4d80.jpg
i was able to figure out that the team colors for the tournament spectator ui is controlled by the borders under
TFFatLineBorderRedBG and TFFatLineBorderBlueBG. Where is the part that modifies the gray background that shows when a player is dead?
I'm not 100% sure but I tihnk it's TFThinLineBorder
yeah this didn't work
https://puu.sh/EfxHI/f9028d4d80.jpg
i was able to figure out that the team colors for the tournament spectator ui is controlled by the borders under
TFFatLineBorderRedBG and TFFatLineBorderBlueBG. Where is the part that modifies the gray background that shows when a player is dead?
https://puu.sh/Ef8K9/e40948665f.png what files besides spectatortournament and spectatortournamentguihealth modify the tournament ui because I remember that it is modified in another location.
https://imgur.com/a/qTOnNuB
new hud wip
flat textures doesn't work on some maps like ashville
mausyhttp://images.akamai.steamusercontent.com/ugc/494645187188099195/6D43283BF40B35945019C60E65C49C6C5B1DC281/
edited the scoreboard for ppl who want some more stats on it
https://dl.dropboxusercontent.com/u/91353737/scoreboard.res
put in resource/ui
does anyone happen to have this wavesui modification that mausy made
https://puu.sh/DXi2b/4bf7385f6d.jpg
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4
https://puu.sh/DXiMT/684a559123.jpg
i want to move the elements to the left in the scorebaord to make the names longer
also which file changes the class images at the top by the round timer
also for some reason i can't get the team label to work in wavesui hud
when i move a hud element and it gets cut off i increase the value of "wide" or "tall" yet it it's still cut off. why is this?
I'm currently trying to move the ready up thing for wavesui hud.
wavesui hud
https://puu.sh/DWfQ7/f3e36a8378.jpg
also overtime text is off placement
edit: fixed the overtime