https://clips.twitch.tv/HorribleOutstandingWormResidentSleeper
Account Details | |
---|---|
SteamID64 | 76561198037955288 |
SteamID3 | [U:1:77689560] |
SteamID32 | STEAM_0:0:38844780 |
Country | Scotland |
Signed Up | December 10, 2013 |
Last Posted | November 13, 2024 at 1:22 PM |
Posts | 1345 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G703 |
Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
Mousepad | Silent Monsters Gaming and Office Mouse Mat |
Headphones | Beyerdynamic DT 770 |
Monitor | BenQ XL2411T |
Reminder to anyone who is playing at i63 (mostly people new to lan), your wristband goes on your NON-MOUSE HAND.
ritahttps://steamuserimages-a.akamaihd.net/ugc/963095353415192239/24722DA26C2279B8F34DD62B0A4BC95810060C7F/
im using rev hud and whenever I hit someone 4 red dots appear as a damage indicator I assume around my crosshair, how would I go about disabling/deleting this feature?
HudANimations, look for "damaged player", remove that whole section.
#5486
"wrap" "1"
https://www.dropbox.com/s/uhqwvn2jpoiv7gq/kermit_demos.rar?dl=0
Double airshot in first demo and a close up headshot, while bleeding, in second demo.
It's a mix between the actual colours they're meant to be, and the colours you're animating them to to indicate low ammo.
5am bump, any chance of this being playtested to be used in s31? I just had a run around on the newest version and really want to try it out in an actual 6v6 game.
These aren't even good necros.
https://youtu.be/IaTlNFjIKfI?t=1717
A trip through old ETF2L matches brought me to this.
It's me and eepily as a casting duo, WAR and Hildreth are together as another duo.
Though I'd be up for casting at least something with war, it was a good laugh.
To remove the - you need to edit the font itself to remove the actual character of -.
For the killstreak you edit the visible and enabled values of the huditemeffectmeter_killstreak to 0 for everything.
Also these in autoexec for the other killstreak element.
cl_hud_killstreak_display_time "0"
cl_hud_killstreak_display_fontsize "0"
cl_hud_killstreak_display_alpha "0"
Hopefully I'm not too late.
https://www.dropbox.com/s/9bquxjr0nazwz3m/kermit_snakewater_double_airshot_54k_POV.rar?dl=0