yukiAll that seems to give me is a health cross when someone is overhealed. Am I missing something?
http://i.imgur.com/XMq33Ih.jpg
Sorry as you can see I'm not very good at this.. lol
Why not try out tf_hud_target_id_disable_floating_health 1 ?
Account Details | |
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SteamID64 | 76561198037955288 |
SteamID3 | [U:1:77689560] |
SteamID32 | STEAM_0:0:38844780 |
Country | Scotland |
Signed Up | December 10, 2013 |
Last Posted | January 31, 2025 at 9:00 PM |
Posts | 1349 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Logitech G703 |
Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
Mousepad | Silent Monsters Gaming and Office Mouse Mat |
Headphones | Beyerdynamic DT 770 |
Monitor | BenQ XL2411T |
yukiAll that seems to give me is a health cross when someone is overhealed. Am I missing something?
http://i.imgur.com/XMq33Ih.jpg
Sorry as you can see I'm not very good at this.. lol
Why not try out tf_hud_target_id_disable_floating_health 1 ?
Mighty
https://drive.google.com/open?id=0BzoD3jejiX6Qflp6V2huVVkwTTNGWmZ0WlNJYzJTd19sNWUwZ2FtMS1qeVp0d2dWOGdJTXM
Just move the demoman shield charge meter so that its right under the charge meter for stickies/loose cannon.
use the scout charge meters as a reference to where I'd want it.
Also, if it won't be too much trouble, can you make the sticky count +a shadow for it centered on the screen, right above the loose cannon/sticky meter?
thanks in advance.
Done and I also fixed some mistakes you made regarding fonts in clientscheme.
yukiNice. How do I remove the dude in the bottom left? It's not even the 3d model - it's just the 2d guy.
PlayerStatusClassImage in hudplayerclass.res change the xpos to 9999. I don't think settings visible and enabled to 0 actually works.
parallaxismwhen's cmyk being uploaded/updated? keen for it
I updated this version of it for AMS.
Charles32TevsGentlemanJonhektikExcuse me, but didn't one of those guys get banned for hacking? :/When the screenshot bug was available, so servers could grab screenshots from the player's client, matnun was caught with a radar on screen. Admirable outed his own team mate in a drama worthy of Shakespeare. Et tu, potato?
off topic but wouldn't casts benefit from a radar on the HuD?
I'm pretty sure there used to be one available through statusspec.
MightyomniMightyNokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.
HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw
qq am I doing something wrong, or is it some sort of bug?
does anyone at all know a fix??
What exactly are you trying to move? The charge meter? Because you've got the xpos and ypos of ChargeMeter set to 0 and 1 so it'll be in the corner.
I assume you've been doing that so give us some screenshots.
I'm trying to move and resize HudDemomanPipes through the entry in HudLayout.res in order to have the shield charge meter in-line with the others. The charge meter itself moves freely WITHIN HudDemomanPipes and works as its supposed to, but when attempting to move it outside of huddemomanpipes it gets cut off by the huddemomanpipes 'Panel'. For some reason, the size and position of huddemomanpipes is NOT changed by the HudLayout.res entry.
http://pasteboard.co/29NGsXsC.jpg
I just moved and changed the size of demoman pipes no problem on a hud that I've made. I dunno how you've got a problem with it. At this point I want to say just send me the hud files and I'll fix it myself for you.
RubyRoseKnuckles_can anyone find enigma's povs?
here: http://www.mediafire.com/download/bk5d5o9ozlrb6kd/enigma_i52_povs.rar
I've crashed after trying to watch a bunch of those demos, anyone else had this?
MightyNokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.
HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw
qq am I doing something wrong, or is it some sort of bug?
does anyone at all know a fix??
Man you've literally posted the same comment like five times with 0 pictures of what you have or what you want to achieve. So post pictures or just stop posting the same comment over and over.
HKN got this.
I just did a check there as well with a 2500k @4.5ghz. -threads 2 gave me 170fps in the benchmark, and -threads 4 gave me 170fps. I ran it a few times and the only time I saw a "real" difference was on one timedemo I got 169 fps on -threads 4, so no real difference between the two, for me at least.
teamlead3rredrocket4New Hacker : New Elysium [ http://steamcommunity.com/profiles/76561198077865128 ]
Just played a lobby, obvious that he was walling his mind off.
Logs: http://sizzlingstats.com/stats/390723 [Avaliable STV]
He tracks our med in IT, looks right at people through walls, and hits headshots that were really suspicious. Most suspicious parts are when he stays on sniper at 21000, and some others that I will find later.
This is my first time reporting a hacker, so tell me if im mistaken and this is an alt.
I was in that lobby and made a shitty video : ))
https://www.youtube.com/watch?v=9ePSff_pQX8
He hits a really crisp shot on me at the start of the video !
Holy shit he doesn't even attempt to hide his walls.
There shouldn't be anything missing but just give me a shout if there is. KN HUD updated for gun mettle.
Gunbladeyou know. monitoring tf2 huds these days, you tend to notice things. like how nobody is really doing anything like knhud :/ shame really.
Check back in 30 minutes I should have it done.
pugme is safe, you're all welcome.