Kanecoconductorwe need some more glorious in game advertising like in quake, I would love nothing more than to see a billboard with an advertisement for tampons on my way to mid, I'm sure I'm not the only one who feels this way. Like what about that sign that says maintenance where shithouse is on badlands, it could say maintenance, sponsored by Jonathan 'Fatal1ty' Wendel's Gamer Food
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SteamID64 | 76561198028388391 |
SteamID3 | [U:1:68122663] |
SteamID32 | STEAM_0:1:34061331 |
Country | European Union |
Signed Up | March 19, 2013 |
Last Posted | October 13, 2014 at 9:23 AM |
Posts | 71 (0 per day) |
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yukiPorco Rosso, kikis delivery service, howls moving castle, too many to note.
Edit: shut up, downpour
Mononoke! How can you not list that??
Scoffer_sheep should have signed a sniper rifle :P
Ikr?
Couldn't get Snipers ready for i49
soon >:3
SalamancerWanted to sit down and play this after the finals, but I realized I had to leave right at 7:30 to make the overnight train.
There's next year, I guess :'D
Edit: Though we are considering making an online version to test the game.
PUFFwow...
there is a lot of potential to be had here
looks sweet good luck
Thanks and I know, right??
After playing with a couple friends at lan, we talked about additions to the game. There's so much depth you can add. Highground was discussed, something I hadn't thought about. It was really simple to do and it worked beautifully. Imagine this as a community developed game with new additions every now and then.
Ugh, so many possibilities.
fieldsno pomson pls
And if I ask you to trust me that in a different game it might not be as terrible?
I'd love for hats to be stickers you can put on default classes if we get that far. But yesss, every single item; All the variety!
CyanideBelieve in the heart of the cards
Who doesn't?
Me and a couple friends have been developing a card game based on TF2. I got a playable prototype ready for i49 and the response was much more enthusiastic than I expected.
Sal caught me completely by surprise on camera after interviewing Lansky and Kritzkast were not only so nice and interested to get me on the podcast but gave me my own interview (see below).
We're now trying to develop the game more so that is represents TF2 as a game even better and then hopefully pitch to Valve once it's done.
Here's the Reddit link: http://www.reddit.com/r/tf2/comments/1lbwee/meet_the_card_game_so_i_made_a_cardgame_about_tf2/
And a closer look at some of the cards: http://www.reddit.com/r/tf2/comments/1lc1k5/got_a_ton_of_selfmade_cards_signed_at_i49_signed/
Edit: Links fixed~
argh, nooo, not my dA account > _____> There's almost nothing on it. Gimme 3 months and I'll be putting cool stuff there.
RenhetI was going to suggest Paypal screenshots for verification, but people picked that up already.
Have you considered doing a wallpaper or something and offering downloads of it for donations, Accless? Might give your hands a break.
I got nothing presentable, I'm afraid. I've been busy with school tasks and 99% of those don't make for good wallpapers. (And 100% are not TF2 related . -.)
My semester break is about to start so I'll have some more time at my hands (I know I'm terribly behind with the last few i49 things; gonna get done soon).
In short: I'll make a sketch drawing of anyone's class +1 hat that has donated (or is going to) $3 or more to Ghos7ayamas paypal and posts in this thread what class and hat they want.
For reasons (and the paypal address) see here: http://teamfortress.tv/forum/thread/10185-an-abrupt-farewell-to-you-all
I don't know how to verify things yet but I figure I'll find out.
I wish I could do more but with the time I have this is all I can manage.
The drawings are going to be rough, head and shoulders only, probably, and all on one sheet that I'll expand and keep updated in this thread.
LuckyLuke57R4c3Hmm, but then you should limit the options to 6v6 settings or 9v9 settings. Or you're going to get people selecting 3 pyros and 0 soldiers for example, and get all sorts of impossible formats where people can't find opponents and stick to the public servers.lynaAgree completely. It's so simple and flexible. This really is a great idea.MaxiWhy don't they just make it so when you start a lobby you can select the number of each class you'd like to allow in your game and have it defaulted to 1 playe ron each class so highlander is easy to start and 6v6 would take nothing more than selecting 2 on scout and soldier, 1 on demo and medic, and 0 on everything else? Would easily allow for 6v6 without directly supporting it...Holy shit. That's a fricking genius idea. It's really good imo, valve should do exactly this.
Also if its all the same to everyone else it'd be nice if format-bashing was left out of the thread.
You could set up an indicator of how many people are looking for the same class restrictions and maybe even have a list of the most played formats (in which 6v6 and 9v9 with their respective restrictions will most likely show up and maybe even a crazy new meta).