[Scout]
-Soda Popper:
Best DPS of any scattergun, plus the ability to jump 6 times which is not fair in 1v1s with projectile classes.
-Baby Faced Blaster:
Moving that fast is an unfair exchange for only two less clip size.
-Bonk Atomic Punch:
Broken at its core, any weapon that gives temporary invisibility on spawn just isn't fair or fun to fight.
-Crit-a-Cola:
Broken at its core, any weapon that gives temporary crits on spawn just isn't fair or fun to fight.
-Mad Milk:
-Pretty Boy's Pocket Pistol:
A weapon that is unfair because it grants 15 health where you can either just suck it up, or have someone go pyro to punish it, but scout directly counters pyro so I don't think it is fair for scout to make people go onto a class that is countered by them in order to counter a weapon.
-Flying Guillotine:
Does too much damage
-Atomizer:
Anything in exchange for a third/more jumps is ALWAYS too good
-Sandman:
Stunning opponents on blind chokepoints like process is just unfair