are there any dates to this and/or is it gonna be streamed on tftv?
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Last Posted | November 23, 2019 at 6:37 PM |
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FunsTfw not eu
sorry my german little twat brain cant remember this this long
Phoenix21best pocket scout in etf2l right now, although I don't think fl1p was the problem with the team.
what about hafficool?
molebotmodetaimou played shootmania
such an underrated game
it was dead from the beginning
[*] rip eu chances at i58
just found this thread tho, i still cant fix the issue
http://www.teamfortress.tv/19159/demo-crashing-tf2#3
smzi, you gotta belive in your contrymen!
I have the same problem with a snakewater demo, tho i am unable to find a download of a legacy version of the map. The demo was recorded on 21.03.2016 and a week after i could not load the file anymore, i couldnt find anything in the patchnotes on teamfortress.com aswell
some things might have already been said
-remove the painting thing at the end
-soap dm till match starts (doubt they will do it since its not even in cs)
-classlimits
-instead of the locked spawn doors i would prefer freezetime explosive jumping and what #61 suggested with classes getting assigned to spawnlocations
-also to final win conditions, i think the eu system with 30 mins and 5 round mercy rule is better than first to 5 or similar because playtimes are way more consistent and players know exactly how long they are going to play
-make medals dependent on x per min and not total x
Additionally something I wanted to suggest to the existing comp scene (esea, etf2l etc) is lowering the ingame clock from 10 minutes to something like 5 or so. So that e.g. if team A won the mid and capped second aswell but didnt kill Team B's med so they would have to make an uber v uber last push. Instead of the usual parking the bus on second and waiting for a sac or sniper to get picks and push last; the 5 min clock would bring the attacking team on a timer to make the push and if failed force them to just go to another midfight. Personally I think its fine how it is now with 10 mins after each cap but I can imgaine this preventing some stalemate positions (since the team with more capped points is forced to do something). It also might lead to teams turtling up on last and just waiting 5mins till next midfight. Some thoughts on this are appreciated.
any chance for an eu tournament in the future aswell?