atmo
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SteamID64 76561198024475237
SteamID3 [U:1:64209509]
SteamID32 STEAM_0:1:32104754
Country Ireland
Signed Up July 23, 2012
Last Posted December 2, 2015 at 3:48 PM
Posts 1585 (0.4 per day)
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#5 TF2radio in TF2 General Discussion

Add in some StreamHighlights between games

posted about 11 years ago
#41 TF2 Web Spectator in TF2 General Discussion

Having not seen the live demo I don't know how captivating the action is when shown in top down view, but I've hoped for something like this for a while for mobile users or people on limited bandwidth. Combining this with a mumble cast would be an acceptable substitute to a stream in those situations, for me at least.

I've often tuned into big matches on mumble on 3G when away from my computer and this would make it much better.

Also, an idea for reducing clutter. Replace the class portraits with numbered class icons. Eg a Scout icon with a subscript 1 or 2, and then reuse that unique icon on the map. Then the individual icons can be matched to the player health bars without having to draw their name a second time.

posted about 11 years ago
#69 Invisible Players Bug in TF2 General Discussion
JessikaJungThey'll fix it... Eventually... Valve time...

Anyways, have you tried recording a demo and then stopping it? It'll fix the invisible player bug, but you should make sure that you're in a safe situation because it'll make your screen stay still for a second or so. You can just make a bind bind "" "record fix; stop". The only cons about this is, if you have P-REC, then you're stopping the demo... :S

Add a prec_start at the end? If you're pubbing then it's probably not a big deal to just type manually in console.

posted about 11 years ago
#67 What songs would you like to hear in a frag video? in TF2 General Discussion

http://www.youtube.com/watch?v=Y1kdDd2jMdY

posted about 11 years ago
#8 Broder vs Crack Clan: The Chaplain Perspective in News
Hovisatmosmzi, the "ggglygy" of europe
wut

"the other scout"

posted about 11 years ago
#2 Broder vs Crack Clan: The Chaplain Perspective in News

smzi, the "ggglygy" of europe

posted about 11 years ago
#8 TF.TV Cast: BFF vs Broder at 21:15 CET or 3:15 EST in TF2 General Discussion

music is math

posted about 11 years ago
#21 TF2pickup.net in TF2 General Discussion

yankee doodles

posted about 11 years ago
#69 LIST OF USEFUL TF2 TIPS in TF2 General Discussion

scout things to remember

don't chase kills
especially towards healthpacks
they will be running away so probably reloading instead of returning fire
if they don't die and reach health
you are out of ammo / they've reloaded
probably away from your team / near theirs
you have sacrificed positioning to get likely an unimportant frag

don't run towards enemy while reloading! do it in your own team's territory

don't chase sequential frags when you are hurt and need to reload
get back to your medic and safe positioning to solidify the man advantage, then push as a team

call medic as early as possible. anticipate receipt of damage (ie when faced with a forced 1v1) rather than responding to it.

practice accurate 180s & 360s more! don't run around simply looking straight forward, continually check your surroundings.

avoid running directly to the medic when weak as the combo is likely to be receiving spam that can easily finish you off.

posted about 11 years ago
#2 CHRIS CFG CRASH TF2 FOR NO REASON :S in Q/A Help

Use the -condebug launch option and check the log file when the game crashes to see if it says any errors.

posted about 11 years ago
#2 Option to change where page goes when logo clicked in Site Discussion

Isn't that what the navigation bar is far?

posted about 11 years ago
#3 [repost] See player keypresses when watching a dem in TF2 General Discussion
PlatypusHere's a better one from TF2jump http://forums.tf2jump.com/index.php?topic=596.0

That's for recording your own demos, not watching someone else's.

posted about 11 years ago
#1 [repost] See player keypresses when watching a dem in TF2 General Discussion

reposting this from NATF2 since I don't know how long that will be around

-------------------------------------------------------------------------

A while back I discovered that demo files contain a recording of the commands that players enter. After a slightly laborious process I was able to make this information print out to a text file - original post.

However, that in itself wasn't all that useful because it required post-production and the output was in a text file or somesuch.

I just figured out another way that you can achieve something similar within tf2.

You need these four console commands:

developer 1

this spits out the console output in the top-left corner of your screen while playing / spectating (may vary depending on HUD of choice)

demo_debug 1

as explained in the linked post, this outputs everything that happens in the demo, include commands by the player

con_filter_enable 1

we want to be able to remove all the other junk from the console output about player deaths and unbounded objects and things

con_filter_text "dem_consolecmd"

this will only show lines with player commands

As a result, you get something like this:

http://i.imgur.com/K1fNC.png

The output format is [tick] dem_consolecmd [action][key]

Key numbering is according to the Source engine's indexing system, listed here: http://etf2l.org/forum/tactics/topic-20429/page-1/?recent=410906#post-368762

Now if you're watching a particularly dexterous player, such as Epsilon schocky, it's quite hard to follow along at 100% speed, so if you get to an especially interesting section, it's probably best to slow things down using demoui or whatever.

Frankly this is extremely nerdy and probably of little benefit, but more info to learn from can't hurt, eh?

posted about 11 years ago
#1 [repost] stvkeybinds, a tool for STV streamers in TF2 General Discussion

reposting this from NATF2 since I don't know how long that will be around

-------------------------------------------------------------------------

I made a simple application to help people who stream games from SourceTV (extv, vanillatv etc)

http://i.imgur.com/xU7vz.png

It produces something along the lines of this: http://pastebin.com/W1mnm4Rz

Actual sample output from a pub server: http://pastebin.com/BYHrHqTq

Basically you paste the match server IP (not the sourcetv) onto the window with Ctrl-V, drag the class icons to the players, then hit save. This spits out a bunch of cfg files in the same folder.

If you run this in your tf/cfg folder you can then enter "exec stvkeybinds" in tf2 and it will apply the matches you just made.

Keys will then be bound as follows:

Shift Q - Blu Med
Shift A - Blu Demo
Shift W - Blu Solly 1
Shift S - Blu Solly 2
Shift E - Blu Scout 1
Shift D - Blu Scout 2

And likewise for Alt and RED team.

The binds should revert the above keys to the default values after you release Ctrl/Shift, so if you have custom binds on those keys you should back up your config.cfg (do this anyway).

Then you can join the sourcetv for the game and use these keys combinations to change to the players specified in one press.

It's the first release and I haven't had a chance to test it with an actual TF2 game since I haven't had access to my gaming PC in the last few days, but let me know how it goes for you.

So the download and source (C#) are available here: http://code.google.com/p/stv-keybinds/downloads/list

Thanks to the creator of coLdemoplayer. I took the server-communication code from there.

PS. the Auto button does nothing.

PPS. "undo.cfg" is used to change the Q,W,E,A,S,D keys back to their default bindings after release. If you don't use the standard keybinds you should edit this file.

bind Q lastinv 
bind W +forward  
bind A +moveleft  
bind S +back  
bind E "voicemenu 0 0"
bind D +moveright

Shift and Alt are also bound but I never figured out how to revert those.

posted about 11 years ago
#4 Cheap earbuds/headphones in Hardware

exactly

posted about 11 years ago
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