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SteamID64 | 76561198004427292 |
SteamID3 | [U:1:44161564] |
SteamID32 | STEAM_0:0:22080782 |
Country | United States |
Signed Up | November 18, 2012 |
Last Posted | January 11, 2014 at 4:32 PM |
Posts | 210 (0 per day) |
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Raw Input | 1 |
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a bug that caused invisible players in the world
Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
Added the Ready Steady Pan tournament medal for Season 2
Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
Updated Mvm_Bigrock to fix a hole in the terrain
Community requests:
Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for
found Dr. Mario for the first Game Boy last week, can't stop playing it
what ^ said
even if only one or two friends join, you've gone from 0 players to a more enticing 3
please stop starting stupid fights over who does and doesn't do stuff for the community
each team has a few people that help out, either by streaming, mentoring, demo reviews, coaching newbie mixes etc.
d u m b
SteveCITT: Alot of misunderstanding, blank assumptions, and things blown out of proportion.
ITT: damage control
http://www.youtube.com/watch?v=rESItSV0tNs
thank you minnows
vigil games sadly was not picked up by anyone and has closed
"What'd I tell you about crits... they're good"