bearodactylggglygy used to stream himself playing it
still does
| Account Details | |
|---|---|
| SteamID64 | 76561198036391020 |
| SteamID3 | [U:1:76125292] |
| SteamID32 | STEAM_0:0:38062646 |
| Country | Virgin Islands, U.S. |
| Signed Up | January 8, 2014 |
| Last Posted | January 8, 2026 at 1:12 AM |
| Posts | 3945 (0.9 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 5.1in/360 |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
800 |
Resolution |
2560x1440 |
Refresh Rate |
144hz |
| Hardware Peripherals | |
|---|---|
| Mouse | you like the beach boys or what? |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | someones gotta be the one to die |
bearodactylggglygy used to stream himself playing it
still does
was curious what season has had the overall most competitive invite playoffs lineup, so i did a little stats research spreadsheet (sheet in 2nd tab at the bottom)
the main factors considered are win differentials both per map and per series, the percentage of rounds won by series-losing teams, how many series went to decider maps, and whether teams made comeback runs in losers bracket
the methodology is definitely faulty but it was the simplest way to reasonably estimate parity. there's definitely lots of other hard-to-measure factors that go into what makes an exciting season (were the games closer than the score indicated? did a low-seeded team do better than expected? did banny lose?)
for reference, it registers seasons 6, 8-11, 16, 19, 24, and 27 of ESEA, and seasons 7, 10, and 11 of RGL as what i would consider high parity, while seasons 30-31 of ESEA, and seasons 1, 4, 8, and 12 of RGL register noticeably lowly
again, i dont think this quite matches up with what most people would consider a good playoffs lineup (notably S8, one of the strongest playoffs lineups in history, registers low on parity), but it does (imo correctly) show the peaks during the earlier ESEA seasons, and the valley around the dawn of RGL
also would like to note that no team has won after losing their opening match since ESEA S6, and that for 10 seasons straight (ESEA S27-RGL S5) no team made a comeback run at all
TheFragileSTART: February 16, 2023
END: February 18, 2023
:~o
enthrowyeah I bet you're scared huh
omg is that John R. Entropy?
theres 265 different unusual effects for hats now
kirisamedoes anyone have victory blunt clipped, i want to see this
https://www.youtube.com/watch?v=_koOG-RHFC4
if this is what u mean its still up. if it goes down i have a copy saved
28
mustardoverlord6
even if mustard was telling the truth here back in #243, he would be a normal age for a tf2 player today
where do i play
sounds like youve got what it takes, you're welcome to a spot on my team. add me here: https://steamcommunity.com/id/fyjj-/
>advanced
he doesnt know
this is valves best multiplayer game in over a decade, well done
mustardoverlordThere was one esea lan (I want to say season 10osh) where a couple of the 1.6 teams had the funniest team photos of all time
not much has pissed me off as much as almost all of esea news plus the tf2 stats section getting just completely deleted
on a similar note, heres some of my collection of HLTV photos with tf2 player cameos, which have always amused me for some reason