colepaws
Account Details
SteamID64 76561199437938235
SteamID3 [U:1:1477672507]
SteamID32 STEAM_0:1:738836253
Country United States
Signed Up December 19, 2022
Last Posted June 25, 2024 at 5:02 PM
Posts 5 (0 per day)
Game Settings
In-game Sensitivity 1.31
Windows Sensitivity
Raw Input 1
DPI
600
Resolution
1920x1080
Refresh Rate
165hz
Hardware Peripherals
Mouse HyperX Pulsefire Haste Wireless
Keyboard SKYLOONG GK75
Mousepad HyperX Fury S
Headphones ATH-M50x
Monitor Sceptre E255B-1658A
#1902 best pub quotes in TF2 General Discussion

displace : lol u are a bug in jar that i shake

posted 5 months ago
#1 Rocket Launcher sounds replaces Original in Customization

Back a while ago, someone released a mod that replaces the sounds of the original with the rocket launcher. It was outdated since the reload sound was fixed in the Jan 5th, 2023 patch. I updated to fix that, and also changed the draw sound to stock. This works in every server regardless of sv_pure setting.

Download

posted 6 months ago
#4 disable damage particles under sv_pure 2 in Customization
poyhttps://www.teamfortress.tv/62242/is-it-possible-to-disable-damage-particles
might be worth a shot?

I've tried this one multiple times, but it doesn't work in sv_pure 2 and most sv_pure 1 servers. it's like the green overheal particles.Canr use those either.

posted 6 months ago
#1 disable damage particles under sv_pure 2 in Customization

Like the title says, is there a way to disable the damage particles that spawn from taking damage in an sv_pure 2 server? I'm not interested in sv_pure 1, RGL uses sv_pure 2 and I'm wondering if there's a way to get this working on RGL.

https://imgur.com/a/TuBHEZf

This is what I'm talking about.

posted 6 months ago
#1 "engine_no_focus_sleep 0" fixes dx8 alt tab in Customization

THE TITLE IS FALSE, IGNORE THIS THREAD

Although the fix is actually just removing -dxlevel from your launch args.

posted 6 months ago