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SteamID64 | 76561197997009871 |
SteamID3 | [U:1:36744143] |
SteamID32 | STEAM_0:1:18372071 |
Country | Netherlands Antilles |
Signed Up | July 21, 2012 |
Last Posted | May 30, 2019 at 9:57 PM |
Posts | 811 (0.2 per day) |
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eliconductorhttp://i.imgur.com/7Tu6171.jpg
rick was telling me about that receiver... im jealous
yeah I like it, I need to go through it with deoxit sometime when I stop being lazy though since the volume knob and a few other things are screwy; I'd like to hear some old comparable sansui/pioneer stuff eventually, but it's hard to come by around here.
Comangliaflamein general you could probably make a case that blue team has a decent advantage on most maps due to the fact most skyboxes and background textures are white/blue and blue casts the darker shadow in low lighting areas making red easier to aim at.
You could also make the case that playing on Red makes blue players more likely to play overly aggressive, or that red players might play to passively against Blue players.
you could contend that one team on a mirror map has better spam angles pending how it was mirrored; like it's not really a thing on badlands, but on viaduct the red team has a better cliff given that projectiles are coming from right hand side and conversely blue used to be better on that map back when people held where we now have a tunnel
DanceNumberWould it somehow be possible for the casters to be in a completely different mumble then the public one and have a bot relay the cast to the public one?
it would probably be easier for cast people to just run 2 copies of mumble connected to a public/private server than to do something like that
AvastWhy did ESEA stop evaluating rosters to see if they could be promoted to IM considering it would possibly make IM a much less volatile division and prevent sandbagging in some cases?
they only did that for the first season or 2 of im when it was a new thing because the division hadn't really been around long enough to have any sort of team pool
rave was honestly one of the better scouts in im when he played & was a big part of why old cafe monster did well
also a backcap legend
I have a lot of ancient demos, but I think that these are the really old harbleu povs you're probably talking about. I'm too lazy to sort through all my old windows backups to find everything from that time period though.
https://mega.co.nz/#!h1BnhBZT!X587C-_SOcirzo4ZXtqhi-Lz1ipi3_wpCn4FJUGsfPw
aim-the meta has evolved my child
that and the demos will probably break
most old demos work they just have lots of random errors and weird particle things like medigun overheals being fire
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bored again for the time being, edited op
never seen him actually play scout or demo, but he isn't completely braindead like most people who play this game so he should be able to play whatever in im; seems to do better with on roamer w/teams that aren't contingent on him making plays ie he's good at sitting on flank/baiting/not dying
just don't ask him anything about how computers work or how to disable windows updates
could not recommend avoiding enough, single handedly slayed the sad men. I never could actually bring myself to talk to ryugawa all that much last season, but I've come to realize that him liking memes is basically his only memorable personality trait. He would do this weird thing where he would try to only comm in memes, and it only became increasingly frustrating when we would try to talk to him about playstyle changes and he would just passive aggressively respond with whatever I just said plastered onto a "scumbag steve" image from meme generator. don't pick this guy up unless you want a cancerous, toxic abscess pinned onto your esea roster.
I think this speaks volumes about the man we're dealing with here http://myanimelist.net/animelist/ryugawa