every season dog grows in power as signified by the number following it
dog never dies
dog is forever
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SteamID64 | 76561198038288779 |
SteamID3 | [U:1:78023051] |
SteamID32 | STEAM_0:1:39011525 |
Country | United States |
Signed Up | March 30, 2013 |
Last Posted | May 6, 2025 at 12:37 PM |
Posts | 4101 (0.9 per day) |
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every season dog grows in power as signified by the number following it
dog never dies
dog is forever
the please play medic for us bump
BopperI doubt any CS players voted
phobiaif dog2 make it in it will just prove that the voting is purely popularity lol
you mean a true testament to my skill as invite campaign manager
ps here's the official dog2 invite button
http://puu.sh/oO9MX/b93d3bebb3.jpg
join the steam group here
http://steamcommunity.com/groups/dog2invite
and remember to get out the vote!!
SplitThe issue with scrims would be that we (Uncharted) have literally had one night of scrims with our final 6 compared to dog2 scrimming with a set roster nightly for weeks now.
who's gunna do better in invite the team who's managed to scrim with 6 once despite existing since playoffs were still going or the team who's been scrimming every night
whatever happened to the tribes ascend relaunch
SkyRanger-TSARBUXSo what's the outcome of the vote so far?
joddshould think about linking rosters here/on the poll itself
Show Contentalso inb4 cs players just vote for dog1 because they have the wackiest name
you mean dog2 cuz theyre the bomb
It's sorta disappointing to see Dagger's team get a guaranteed spot when they are worse than the teams that are probably going to be in the poll, how did that happen?
BilbertCorsaOh yeah you should definitely remove the winlimit difference and add an option to extend the time if the pug is tied (by having a vote pop up at like ~1 minute left if it's still tied)Extending the time seems problematic. I'm guessing that you mean adding a few minutes to the clock and then ending the game when last is capped or the extra time runs out. If this were the case, teams wouldn't feel pressure to actually push and win within the time limit. This would tie up the servers longer. The votes themselves would be pointless in equal Über stalemates; the attacking team would always vote to extend while the defending team would always vote not to.
I can assure you many people complain about not having this option and also complain about the winlimit that is only for 5-4 games. It's kind of just unnecessary for pugs.
Maybe a golden round after a tie would be more effective. Teams would still be inclined to break stalemates during normal time using whatever advantage they have, so that they don't lose that advantage by going into a new round. Also, a decisive midfight could determine the game quickly in order to clear the server.
no the !extend vote has worked just fine for every pug system ever actually
it is not the size of the dog in the fight but the size of the fight in the dog
suzeeyJarateKingHow can you pick "hidden talent"s (and also bape) when you don't even have legends like platinum, kaidus, mike, yuki, etc. that people who've never touched comp tf2 often know.feegeeharbleu, tlr, and platinum are no question top 5suzeeythese are my opinions, post what your top 10 is :)
your opinions are really stupid
the301stspartanAvastshake your head as much as you like, but please do explain how it makes any sense. Soldiers died from gangrene from moving along dirty, wet trenches for weeks, after long phases of discomfort or pain, or as a result of complications from open wounds or fractures.the301stspartanWhy would you die from gangrene while still in combat? That makes no sense.smh
You are playing a 30-minute excerpt of a ground battle. If you are anywhere close to dying from gangrene at the start of the battle, chances are you are not gonna partake in it. If you aren't, you won't be until long after.
you are overthinking the shit out of this joke my man