Dante!!!
Honestly never seen a better player in general.
Account Details | |
---|---|
SteamID64 | 76561198015070196 |
SteamID3 | [U:1:54804468] |
SteamID32 | STEAM_0:0:27402234 |
Country | United States |
Signed Up | July 7, 2012 |
Last Posted | July 28, 2023 at 9:42 PM |
Posts | 806 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 2.6 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1000 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Zowie AM / Razer Naga (LE) |
Keyboard | Razer Ornata |
Mousepad | Razer Goliathus XL |
Headphones | Sennheiser HD280 Pro |
Monitor | ASUS 144hz 1ms |
Dante!!!
Honestly never seen a better player in general.
This just in, rando becomes a crippling alcoholic; performance skyrockets. Scientists can't figure out why?!
I dunno, we'll just have to grab the beta keys when they come available to judge. Overwatch is very well received, and if done right they could learn from their mistakes with infectious micro transactions and take from Overwatch's auxiliary approach to in game purchases and make it a customizable experience. From what I saw, the class can still pick weapons up from other characters. The unique classes will just aide your play style. I hope.
I think we'll be safe if we just put up "No guns plz!" Signs everywhere.
Tf2 is strange. When it's good, it's clunky, when it's bad, it's amazing. (I.e powah)
i came in expecting a Chance frag video :(
left happy tho
The golden rule of scruff.
(20ID Scruff)hit ur shots
And just play aggressively. You're a scout, you can get away with popping meat shots on a soldier or demo and peacing out. In my prime, I still didn't break 250 dpm. Just wasn't my style, somebody has to stay back to cap and that time spent out of action drops it down quite a bit. I always chose to stay back out of action to prevent backstabbing and backcaps.
GentlemanJondMenaceY'all still trying to put people in the spotlight who Valve doesn't care to acknowledge as far as a champion of their product. But whatever, nothing we can all do about anything that comes of this.No, it's the opposite. It's people outside the spotlight who don't want it or need it, and decisions and events passing Valve by that will see talent that may be very productive in the future gone for good - talent that has given 100% for years and would clearly be an asset. In a period when Overwatch is stripping TF2 of it's top players they might want to reflect on that.
I don't know who you could be talking about. Nobody quits TF2. The events won't be produced by TF2 service members. The international team will be pegged for it.
Y'all still trying to put people in the spotlight who Valve doesn't care to acknowledge as far as a champion of their product. But whatever, nothing we can all do about anything that comes of this.
Valve is a very successful business with hitting two home runs out of the fucking park with DOTA2 and CSGO. They're just doing what they know works, so have a little faith in their decisions.
Y'all rag on him for dedicating such time to it but he has acquired valuable leadership and interpersonal skills with new and experienced members furthering his knowledge of the game. That's why Valve values his opinion, and Valve knows they can't listen to everyone so they chose wisely. His insight is unparalleled to the next best player they can fly in on such short notices.
I think competitive gaming will evolve to develop great leaders. We haven't been in the life cycle for very long to see the lasting impact the experiences can bring to the real world yet so public opinion can't rest assured what we are doing with our spare time is of any value. But you just have to believe, and banny will probably be the first success story to come from this game at least.
Our hat transactions probably have paid out a lot of the staff for those productions.