MaxillawsRocket Jumping will be fixed tomorrow
http://i.imgur.com/Wp6K3Jb.jpg
nigga u can still read ur email lmao
Account Details | |
---|---|
SteamID64 | 76561198040737975 |
SteamID3 | [U:1:80472247] |
SteamID32 | STEAM_0:1:40236123 |
Country | Canada |
Signed Up | January 28, 2014 |
Last Posted | October 30, 2016 at 5:28 PM |
Posts | 1938 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | (◕‿◕✿)Work it harder |
Windows Sensitivity | ᕙ༼ຈل͜ຈ༽ᕗ make it better |
Raw Input | (ง •̀_•́)ง do it faster |
DPI |
ᕦ༼ຈل͜ຈ༽ᕤ raise ur donger |
Resolution |
ヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノ |
Refresh Rate |
✈ ▌▌ |
Hardware Peripherals | |
---|---|
Mouse | ▼ ◄ ▲ ► ▼ ◄ ▲ ► ▼ ◄ ▲ ► |
Keyboard | ◄ ▲ ► ▼ ◄ ▲ ▼◄ ▲ ► ► ▼ |
Mousepad | Sorry, I've dropped my bag of Doritos™ |
Headphones | ◄ ▲ ► ▼ ◄ ▲ ► ▼ ◄ ▲◄ ▲ ► |
Monitor | ▼ ◄ ▲ ► ▼ ◄ ▲ ►◄ ▲ ► ▼ |
MaxillawsRocket Jumping will be fixed tomorrow
http://i.imgur.com/Wp6K3Jb.jpg
nigga u can still read ur email lmao
Looking at the files and seeing MM stuff and 24 new weapons is the greatest feeling
Presumably these are easy fixes and the rocket jumping stuff and sticky stuff will require quite a bit of work. Hopefully fixes for those come soon
cirlolook at this:
http://i.imgur.com/O1QeljL.png
yeh, it's written "6vs6"!
This is literally the best thing in this update. If Valve somehow manages to put out MM with proper team sizes, class limits, and weapon restrictions I will so fucking happy
AlainVandannaJust re-posting this, full confirmation that Medics Uber % is not retained when killing them, only when they killbind.
myself, R.E.M. and Euthanasia tested this in a vid below, sorry for euro level production quality
https://www.youtube.com/watch?v=HjWntweaiuU
that echo WutFace
I'd assume the fact that it shows a picture of the class of an opponent if you click them on the scoreboard is a bug.
MightyThis is why I think Valve should ask the competitive community for their opinions. Veterans with 2,000 Hrs+ know a lot more about TF2 than computer programmers that probably have around 100 Hours in the game.
That isn't usually how game development works. There are people who are game designers and then there are people who are programmers. Sure the programmers have input, but they don't design a lot of the major features (and they certainly don't just add changes without talking to a designer). I don't know if this applies to Valve though because of their weird structure.
Stickies have no damage falloff
I'm getting this in console when I spam a change loadout key, idk if it's new
Loadout change denied. Changing presets too quickly.
Team-Strike 2; GOTY Edition : Yeah uh I found a glitch
Team-Strike 2; GOTY Edition : I can capture while being disguised
nvm tested this doesnt work
aniccavibhavpITEM SIGNING BUG FIXED WOOOO
They even added outlines and health bars for cameramen \o/
http://i.imgur.com/8fMh0qZ.png
not for me :( not sure if it's the same for anyone else
Yeah it actually re-broke for me. A few weeks ago I started being able to see name tags, but now they don't work.
6:08 PM - hit that jive jack: Also WHO THE FUCK THOUGHT ROCKET JUMPING WAS BROKEN IT'S LITERALLY THE ONLY GOOD MECHANIC IN THE GAME
this is fucking aids
liberty launcher is fucking amazing
items keep their ammo count when on the ground
AutomatonSorry if I missed it, but can you not propel yourself pocket-style anymore? If you crouch and shoot the ground, you move nowhere.
yup doesnt work