https://www.youtube.com/watch?v=Ku3eGADLc5A
hitsound and killsound?
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SteamID64 | 76561198135288367 |
SteamID3 | [U:1:175022639] |
SteamID32 | STEAM_0:1:87511319 |
Country | United States |
Signed Up | April 21, 2018 |
Last Posted | October 5, 2021 at 12:23 AM |
Posts | 74 (0 per day) |
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https://www.youtube.com/watch?v=Ku3eGADLc5A
hitsound and killsound?
Rockzhttps://www18.zippyshare.com/v/sGNL06yy/file.html
for future reference, please post here https://www.teamfortress.tv/45899/wut-hud-crosshair-cfg-thread
Thanks! unfortunately, I don't think that is the right one.
don't spend all your time on jump maps
Hey guys, I've recently started playing comp this year as roamer. I have experience in one season of UGC steel and RGL open. Now that RGL season 2 is over, I still want to keep playing comp and continue working on my gamesense/positioning for the next season with my school team. The thing is, literally none of my teammates play the game for anything else besides competitive leagues for our school team matches, so they won't be touching the game anytime soon.
The issue is, I can't really find any way to get good scrims/practice in. TF2center is full of people who go afk or report themselves for some reason or get rolled, and all the other PUG websites are inactive. I've tried joining a few discord servers/steam groups for PUGs, but they usually either go dead in a week or are full of higher leveled players that I have no chance of competing against, and also learning/improving at the same time.
So besides jump maps/MGE, how can I find meaningful scrims to play on and be able to harness my gamesense?
Thankz :)
Hey guys, I'm trying to install the Health Cross in the Customization folder for Broesel Hud but have no idea how.
EDIT: nvm i got it working how tf do i delete a post
Sup guys, so I chatted with an admin of RGL, Daffodil, about these plugins. Basically, he said that they will probably be added for next season, but they can't add it this season because it would give ground for matches to be replayed. :)
Tobsame with the random fall damage plug-in
seeing that removing random fall damage wasn't added and that it's probably a more prevalent issue than ramp bugs, looks like ramp bug fix won't get far either :(
Hey guys, I'm not sure if this has ever been asked before (probably has) but I was wondering whether 6's would ever implement the ramp bug fix plugin that we use on Tempus jump servers. It basically prevents people from randomnly stopping sometimes when you're sliding up a ramp, and it's really annoying when you rollout and you keep hitting rampbug after rampbug on process or sunshine
EDIT:
Link to jump.tf threads:
https://jump.tf/forum/index.php?topic=2459.0
https://jump.tf/forum/index.php/topic,2394.0.html
Link to github:
https://github.com/laurirasanen/groundfix/releases
shoutout to tomato tom
Hey guys, lawena has been acting up and sometimes replaces all my files with its own files.
I want to have a hud that only shows the pain indicators (nothing else like health, crosshair, etc)
Anyone know how I can do that? thanks
Alright, thanks for taking your time to respond also!
OH nvm it says "You can also create a custom.cfg in your tf/cfg folder to override any settings in the config." Im an idiot haha. thanks for your help
TriRIKAs in https://github.com/mastercoms/mastercomfig/blob/release/docs/README.md#4-custom-configs
You need to create custom.cfg and put it in tf/cfg folder and add cl_interp 0 there. Do not modify the vpk.
Yeah, but it says that "If you have your own autoexec.cfg already, rename it to custom.cfg, but make sure you don't have any conflicting configs in there." I think that would mean that my own interp settings would conflict with the mod, so I wouldn't be able to do that.
Hey, I'm trying to use mastercom's master config here: https://github.com/mastercoms/mastercomfig/blob/release/docs/README.md#installation
Specifically, this one:
https://mastercoms.github.io/mastercomfig/download
(the maximum performance one)
I like how it works, but the issue is that it sets my cl_interp to something higher to 0 (0.2 something). As a jumper, I want my interp to be 0 at all time, but when I edited it, TF2 wouldn't run since it said that the vpk file was an unknown version.
Anyone know how I can edit this? Thanks :)