e2e8
Account Details
SteamID64 76561198025032556
SteamID3 [U:1:64766828]
SteamID32 STEAM_0:0:32383414
Country United States
Signed Up September 27, 2016
Last Posted September 28, 2016 at 3:16 PM
Posts 3 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
#4 Blurry Crosshair in Customization

I think I have figured out the answer. The pixels in the TF2 ui are not native resolution pixels. When I added a hud element that is 100 px in size, it shows up on my screen as 250 native pixels. So the ui elements are drawn in the abstract pixels (approx 640 x 480 grid) and then scaled up to the games actual resolution. Because the scale factor for my resolution (1920x1200) is 2.5, the scaled up image does not line up with native pixels. This means that is impossible to create pixel accurate ui elements like crosshairs.

This is obvious when making a hud crosshair. There the size is specified exactly in TF2 pixels. When adding a crosshair using the multiplayer options, the scaling from TF2 pixels to native pixels is hidden from the user.

Edit: On second thought, this does not explain why the multiplayer options crosshair is still blurred even on 640x480 game resolution. The crosshair added through multiplayer options is still blurry on 640x480 resolution, but the crosshair added as a hud element is pixel perfect. So hud elements are scaled only once, up from TF2 pixels. multiplayer option crosshairs must be getting scaled multiple times. weird

posted about 8 years ago
#3 Blurry Crosshair in Customization

I tried your crosshair and I get a similar result: http://imgur.com/HJsK40O
I think your crosshairs are behaving the same way. If you post a full resolution png, I could double check that we are getting the same thing.

Edit: As far as I can tell, it is not a problem with the crosshair, but with the game or game settings.

posted about 8 years ago
#1 Blurry Crosshair in Customization

I made a custom crosshair as a 64x64 tga and converted it to vtf with vtfedit. I set the crosshair scale to 32 expecting that the crosshair would be exactly like the tga. However, in game, the crosshair is blurred. The attached image has the tga image on the right and the in game screenshot on the left. Can this be fixed?

example:
http://imgur.com/yhAjKM6

my files:
tga: https://www.dropbox.com/s/y1z8gmqtf32o5q3/custom_01.tga?dl=0
vmt: https://www.dropbox.com/s/eyqcw1g547b841o/custom_01.vmt?dl=0
vtf: https://www.dropbox.com/s/p42i6fo9sew0y5g/custom_01.vtf?dl=0

posted about 8 years ago