Halving Uber Time and Build Time would make more Uber attempts be made, but also make a lot more failed ubers. It'd make higher level games faster and more entertaining to watch because the higher players are going to do something with the push no matter what. Lower level players are going to get a foot in the door, get kited and spammed out and wipe, respawn, and to the same to the team that just killed them on the point. It wouldn't remove stalemates, just make the number of pushes per stalemate go up.The only real way you're going to stop stalemates in lower level games is to give teams a reason to push without an uber. As a shitty player, I usually just wait until the meters full to push in.