props on syncing things with audio. Many clips improved due to that. Scout clip at 3 minutes was sick.
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seems like a good time to get rid of lpkane. someone has to take the fall
ok the real shortbus wasn't lying
yeah I'm a little faster with concentration. about 270. buzzed friend is 290. buzzed other friend claims 211. (we'll see) idk that average still seems super low. I mean we're awesome gamers with super fast reaction time here.
I am drunk and have shit reaction times hopefully because I'm drunk. 300+
plz take this test if you are drunk. thank you
http://www.humanbenchmark.com/tests/reactiontime/
it's for science. I can't seem to google how much being drunk is supposed to affect reaction time.
I liked the music
sorry kinda off topic. but are either of those scout lan proven? clip at 4:40 is questionable. and aim kinda looks robotic (in some clips.) just a yes or no would suffice. don't mean to start discussion.
idk ukm. football and other irl sports will probably die in a couple years since they only have 1 map
/myles
I've noticed I'm fairly consistent aiming at still objects, but I suck at hitting scouts. I would suggest focusing on prediction. Try actually thinking about where they are going to be and maybe it will become second nature. I haven't been decent at scout in a long time so I'm not sure this is good advice.
needs more pics. can't tell me you guys don't take a screenshot when you're on a 100 kill streak.
thx mghughlaurie, and the boulder vid is sick
also thanks everybody that has responded. I find it interesting to see. I guess most people don't.
Mine is some shit like 40.
I remember a puballstar bro back in the day (name of chaos) got 117 on turbine of all maps. No proof as the community has no site anymore, but puff can probably verify. Good times at mytf2 servers.
7 classes broken? vs what? only the other 2 classes? I don't think you understand the concept of broken. I said it creates a new game, obviously balance issues would arise. but yea, engie, medic to a degree, most obviously scout, would all be pretty fucked.
brownymasterCons:...
...can't get good precision on the server side for bhopping.
your cons are all shit and you come off as extremely bias
for the guy legitimately wondering.
the only class it breaks is scout, but that alone is plenty reason why this can never happen. To make scout balanced again you would literally have to give him fly, but remove the accel/deceleration.
The other reason is that we would basically be creating a new game.
wareya#20 no. movement speed is limited harshly whenever you hit the ground and it's also not considered surfing/groundstalled. if you fall hard enough you can be groundstalled for a frame (or few?) and not lose your momentum, but this only happens when explosive jumping and I'm pretty sure you can't jump out of it. if this isn't the mechanic then the mechanic is probably that you can't jump the first frame you hit the ground so you always get friction. either way it's 100% fact that bunnyhopping does not work in tf2.
I got schooled by a random dude in a pub. apparently bhopping does still gives you a tiny amount of speed.
Got me thinking we should add bhopping pugin to comp tf2. I'm pretty sure scouts don't have enough to complain about currently.
I mean how fun does this look.
http://www.youtube.com/watch?v=f8Le2YBB3Jw