wareyaYou say that, but so do a lot of people about making lines in art. That's not the easy part, space and colors are, just like "the semicolon in most programming" (just for an example) being the hard part when people always think it's the
Once they're there in the organized match with everything set up right, learning the game is e-z. The hard part is adding up. Having a proper graphical interface and graphical hub for it makes it easier. It's still hard, but you want to remove as many barriers to getting ingame as possible, because ingame is all the game is about. For the absolute newb, which is the only main group of person we're gonna get in by doing anything like this, that's how it goes.
what a pointless ramble.