flaress
Account Details
SteamID64 76561198101292843
SteamID3 [U:1:141027115]
SteamID32 STEAM_0:1:70513557
Country Netherlands
Signed Up January 27, 2021
Last Posted September 14, 2024 at 5:26 AM
Posts 26 (0 per day)
Game Settings
In-game Sensitivity 0.90
Windows Sensitivity
Raw Input 1
DPI
1600
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse Zowie EC2
Keyboard  
Mousepad  
Headphones  
Monitor  
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#6775 HUD editing: short questions, quick answers in Customization

How do I fix control point icons reseting to default after capping?

https://cdn.discordapp.com/attachments/776186410436788267/899673066081230888/unknown.png

posted about 3 years ago
#6 Rollout practice config/script in Customization

New updated version

Major Changes:
Made the timing of getting a buff more accurate.
Added a Pocket Soldier CFG, great for practicing Boshy rollouts.
Added a 'Randomizer' for spawning positions.
^ Doing this by the "Load_Itempreset" command please set this to your preferred loadout for rollouts,
Load_Itempreset 0 = A, 1 = B, 2 = C, 3 = D

Didn't add the 'Randomizer' for spawning positions for the Engineer CFG as it would mess with the users preferred
item presets binds.

Minor Changes:

Added new minor fixes (TF_Avoidteammates_pushaway 0, SV_gravity 800)
Added a link to this TFTV thread in the file.
Made the file less messier again.

Issues:
Whip effect (still) breaks after join a jump server.
Slight variations in when the commands are executed.

Notes:
To disable a command simply put a "." in front of that command.
Load_Itempreset have been set to my personal preference

Links:

Roaming Solider:
https://pastebin.com/pyRHsabn

Pocket Soldier:
https://pastebin.com/n2QTjBDj

Demoman:
https://pastebin.com/fARy5RmJ

Engineer:
https://pastebin.com/HU0FQR0Y

Please let me know if there are any issues

posted about 3 years ago
#6 Refresh: pl_upward in Map Discussion

Last under the tracks could use some attention imo

posted about 3 years ago
#11 Craziest Thing You’ve Done/Missed To Play TF2 in TF2 General Discussion

.

posted about 3 years ago
#5 Rollout practice config/script in Customization

Updated version.

Changes:
Made a new Engineer rollout cfg, whip effect included.
Removed mp_winlimit timer
Changed "mp_restartgame 1" to "mp_restartgame_immediate 1"
Made the cfg overall less messy
Added new minor fixes
Added a fix to players being able to move right away with the "tf_player_movement_restart_freeze 1" command
Added more time to the "wait" commands after switching to Comanglia's cfg the timing was off, this might cause issues for other people with different cfg's let me know if it does.

Issues
some commands can overlap if the cfg is execed 2+ times in a row.
whip effect breaks after joining a jump server

Paste bins:

Soldier:
https://pastebin.com/fNuLTWTg

Demoman:
https://pastebin.com/chzacGGQ

Engineer:
https://pastebin.com/b4xAnx41

Let me know if there are any issues

03/09/2021 Edit:
Hello, I'd just wanted to update this comment because this is most likely the last version of the jump cfg.
It was fun to make but I think that I have nothing to add to the cfg to make it beter.
Thanks for using the cfg, or just thanks.

posted about 3 years ago
#12 PSA: Youtube privating all pre-2017 unlisted vids in Videos

Christ

posted about 3 years ago
#25 rahThread: Supplying the TF2 broadcasting demand in TF2 General Discussion

I would be interested in casting and or doing production for games, but how do I get into it?
And my pc is shit so video quality would be a powerpoint presentation.

posted about 3 years ago
#3 Rollout practice config/script in Customization
scaryhow do you get 6 ping????

are you yourself a server?????

I don't get 6 ping, I get 15~ on Dutch and German servers. net_fakelag 6 isn't a +6 ping on the scoreboard, its more complicated, you just have to mess around with it so it matched your normal ping.

posted about 3 years ago
#1 Rollout practice config/script in Customization

Hello, recently I made a rollout practice config/script. I have been working on it since then and made a view slight adjustments and other changes.

If you find any issues, inconsistencies or something else please get in contact with me.

For the people who aren't interested or customizations on what's going on here is the script:

(soldier version)
sv_cheats 1; sv_allow_wait_command 1; mp_tournament 1; tf_preround_push_from_damage_enable 1; mp_restartgame 1; wait 750; impulse 101; wait 499; hurtme -100; net_fakelag (put your fake lag here)

(demo version)
sv_cheats 1; sv_allow_wait_command 1; mp_tournament 1; tf_preround_push_from_damage_enable 1; mp_restartgame 1; wait 750; impulse 101; wait 499; hurtme -85; net_fakelag (put your fake lag here)

For the people who are interested in customizations

A 'timer' for normal mid arrival times. This is done with mp_winlimit 0/5, because I can't be bothered to make a script for every map the default time is set to 9:42 on the clock. (currently only available for soldier, mainly roamer)

sv_cheats 1; sv_allow_wait_command 1; mp_tournament 1; tf_preround_push_from_damage_enable 1; mp_winlimit 0; mp_restartgame 1; wait 750; impulse 101; mp_winlimit 0; wait 499; hurtme -100; mp_winlimit 0; wait 2178; mp_winlimit 5; net_fakelag (put your fake lag here)

Minor fixes that can be added if you want.

tf_birthday 0 //No birthday mode, birthday ball can't spawn.
tf_weapon_criticals 0 //No critical hits. basically does not change anything
mp_disable_respawn_times 1 //No respawn times.
mp_timelimit 0 //No server time limit, so that the map doesn't change when you're afk

This my how my version looks:

sv_cheats 1; sv_allow_wait_command 1; mp_tournament 1; tf_preround_push_from_damage_enable 1; mp_winlimit 0; mp_restartgame 1; wait 750; impulse 101; mp_winlimit 0; wait 499; hurtme -100; mp_winlimit 0; wait 2178; mp_winlimit 5;
//Don't touch this ^

net_fakelag 6
//matched with my own ping I get on servers

// Minor fixes

tf_birthday 0 //No birthday mode, birthday ball can't spawn.
tf_weapon_criticals 0 //No critical hits. basically does not change anything
mp_disable_respawn_times 1 //No respawn times.
mp_timelimit 0 //No server time limit, so that map doesn't change out of no where.

Problems with this config/script

When you have joined a jump server before trying this config/scirpt it won't work anymore, the preround doesn't exist and overheal doesn't go down over time, please let me know and or get in contact with me if you know a fix for this. the only fix i have for this is restarting TF2.

I plan on making more adjustments so I'll update this thread when that's ready, and if needed I can also explain if people have questions.

Please let me know what you think.

posted about 3 years ago
#1 Rollout practice config in TF2 General Discussion

Hey, I made a config/script for practicing rollouts, I thought I'd share so that people can practice with pre-round jumps etc.
This works for all maps.
The config sort of breaks after joining a jump server (example tempus), overheal stays at one number and you can walk in pre-round. Please let me know if there's a way to fix this (with out restarting TF2).
Please let me know if there are any issues.

Paste bin: https://pastebin.com/C7HRfxaH

posted about 3 years ago
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